Bought a Speed Bike

Discussion in 'General Entropia Universe Discussion' started by McCormick, Aug 9, 2017.

  1. As I have more then enough spare PEDS, on todays login I bought a speed bike...as I suddenly remembered a video by Amber and was in a Tron mood. And tadaa, 2 on auction...


    I can only guess, that it has been in this state this since its introduction in 2015...


    speed bike.jpg

    It has a "hickup" when you look at the item info. (sudden bounce)
    It still has this "hickup" when you want to drop it.

    The sound, of a fucking scooter can (sometimes) be heard, but only at the front of the Speed Bike. Seriously...what were they thinking ? :devilish:

    Usually it seems to have no sound at all after spawning it again. Way to go.
    But as the sound truly sucks, who cares...

    The size of this thing is...kids size...for the smallest avatar you can create.

    The controls are very glitchy...but this I knew before.

    All things considered...Im now sure it must be in this state since 2015...and noone fucking cares. Anyway...who cares...
     
    Last edited: Aug 9, 2017
  2. Wistrel

    Wistrel Kick Ass Elf

    I remember an interview with JWT where he said he wanted to ride around Calypso on a bike... so you'd think he'd care?

    Maybe not. If I see you in game, maybe you can demo. I was vaguely considering one (but only mildly vaguely).
     
  3. Without the fucked up controls...adding a nice sportsbike sound, like every simple flash game has since ages...removing the "hickup"...this would be a nice vehicle...
     
  4. San

    San

    Get a Sandrunner instead. Much, much cheaper also.

    A while ago I overheard some dev talk that two-wheeled vehicles aren't easy to implement in this game because of some limitations in the physics engine. Suggestions for motorbikes or similar have been made since long, and they really tried. Possibly this is the best outcome the platform allows. What you get for your money is coolness rather than flawless function.
     
  5. Limitations of the devs you mean...
    Crynengine Physics has provided excellent results for 2-wheeled stuff.
     
  6. San

    San

    Since which version? Iirc this one is 2.0 with heavy customization by MA. Might not have existed back then or they disabled it, what do I know. I just find no logical reason to assume the designers at some planet partner are too stupid to use the tools they're given. If it doesn't work, then something's amiss with it or their parents made it verboten. Or all talk could be just politics, aren't we living in the age of fake news.
     
  7. Heavy customization ? Or just trying to make it work, to be the 1st one using CE2 inside of an MMO ?

    Because, visually impressive looks different. It doesnt look bad, but the lovely detailed sci-fi world turned into some huge Sandbox without any love and interaction. 7 years later, its still unpolished.
     
  8. NotAdmin

    NotAdmin Administrator

    I think at the time, it was the right choice; graphically. CE did/still does offer some really great looking graphics.

    Technically, I think MA couldn't have screwed the pooch more. The engine they picked is not typically used for MMOs, and in those cases it is, coding is done by experienced people, which somehow MA does not seem to have.
     
  9. if two-wheeled vehicles wouldn't work, four-wheeled vehicles would have kind of 2 problems, no? :android_girl:
     
    • Funny Funny x 1
  10. San

    San

    Quite the opposite, actually. Four wheels are inherently stable, two are not. It requires constant balancing, which is an ability well evolved in living organisms, but was hard to replicate in engineering until quite recently. I don't know much about the physics simulation in this platform or similar ones, but if it's built on real-world laws of nature, you'd need to hack the engine or disable parts if you want to get around such obstacles. Planet partners do not get access that deep into the code if I'm informed correctly. At best they have a scripting surface to work with, at worst just a set of sliders.

    On the other hand, I always found it quite retarded that after all the years not even mobs are programmed to go with the angle of the terrain they're standing on, while other things are properly simulated to drop if they have less than three support points. But that's a different topic.
     
  11. Wistrel

    Wistrel Kick Ass Elf

    Cryengine and motorbikes....



    I'm not sure if you are informed right... MA had to do significant work to make CE2 work as a persistent continuous world rather than the small map based levels it was designed for. It wasn't a case of sliders or scripting but a major programming effort.

    On the issues with the avatars and landscape interaction. I don't know the details but I mentioned about the custom avatars to my friend who worked on CE3 once and he said something like "oh but then none of the animations will work".

    One day I will get him to actually try Entropia. I imagine he will be fascinated, or possibly appalled, or probably both :D Either way I expect he'll be able to comment on why things are as they are or at least make a good guess.

    Wistrel
     
    • Informative Informative x 1
  12. San

    San

    Absolutely possible. But then the plot thickens, why would someone say such a thing who isn't just a user spurting out whatever flashes through his mind at the moment. I can't dig up the quote, was just in a chat.
    Would be interesting! People who actually know are rare and that's another thing which puzzles me.
     
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