2024 User Interface Update The Entropia Universe User Interface (UI) is an extensively discussed topic within the MindArk team and our valued community. In our continuous quest to enhance the Entropia Universe gaming experience, we’ve embarked on a mission to resume and complete the UI update! This initiative stems from game performance tests and the valuable community feedback we’ve gathered since the initial start of the update process. The old UI elements are a major factor in the Frames Per Second (FPS) drop linked to graphic lag issues. The decision to update the UI was rooted in improving the performance, achieving cohesive design, and resolving navigational challenges presented by diverse outdated window designs. We also recognized a need for visual enhancement, particularly in unifying the UI’s appearance, including artistic elements, especially for fonts, color schemes, buttons, and text fields. An overhaul of the entire UI system was necessary to facilitate the addition of new features and functionality in the future. UI Fundamental Changes and Improvements • Performance Optimization: A thorough review of all UI windows led to significant enhancements in UI responsiveness, ensuring a smoother Entropia experience. • Unified Design Philosophy: We aimed to create a consistent, visually appealing UI. We redesigned elements like fonts (choosing a Sci-Fi style), colors, and text sizes. Redesigned Skill UI • HUD Transformation: The Heads-Up Display (HUD) redesign reduces clutter, offers a more expansive view of the game world, and enhances the overall user experience. • Optimized Functionality: We repositioned buttons, adjusted window sizes, and removed redundant elements for a more intuitive user experience. • Chat System Revisions: We enhanced the chat system with features like adjustable transparency and improved communication tools within the game. • Action Bars & Icon Management: The new action bar management system simplifies customization. The update reduces on-screen icons and enhances visual clarity. Users can assign icons to a maximum of five bars, each with ten actions and three pages, allowing 150 assignable actions. Keybinds are now possible with modifiers (CTRL and SHIFT) and are not limited to the dashboard or action bar. • Streamlined Monetary Transactions: To streamline in-game currency management, we removed the transfer center and introduced a dedicated website access button in the update. We have actively monitored feedback on the Planet Calypso forum and online discussions while developing the new UI. Including the Entropia Universe community in this process is paramount to MindArk. To further gather feedback, we invited 12 Entropians with 3 to 20 years of in-game experience to the MindArk studio for UI testing. With all the feedback we have collected, we have created an update that elevates the look and value of the Entropia experience. In conclusion, our commitment to enhancing the user experience led to a comprehensive UI overhaul, resulting in improved performance, visual appeal, and streamlined functionality. These changes will address many concerns and lay the foundation for a more enjoyable gaming adventure. With the update, your previous settings from the old UI will be reset, including keybinds and positioning of various UI windows. For everyone's best experience navigating through the update, the implementation of the UI update during a less event-hectic period gives everyone time to get used to the UI's new, improved look and feel. Unless unforeseen circumstances or additional development needs occur, the primary release date for the user interface update is February 13, 2024. Keep your eyes peeled for more details about the upcoming UI update - We will share more info in the near future! Source
Further more.... oh god... not again... Also wonder who these Entropians were... usual suspects I expect... Wistrel PS placing bets now there will still be text colours that are unreadable against their backgrounds
Can't even trust collection of cuts anymore! I'm sure I heard two of them say positive things: "I've got a really good feeling about this" also "For what it's worth I've got a good feeling about this" Traitors! Seriously though in the long run should be good as game will be more optimised and hopefully less lag allowing for more people to play.
I dunno.... that's VERY optimistic thinking for Mindark... I agree in principle... but y'know... Mindark right? We know the score... and lately I've noticed trust levels among the player base are at what I would call an all time low, based on my own experience of seeing negative sentiment on forums. It's not even negative sentiment... in the past there have been a lot of complaints... but now people don't even complain, they just say stuff like "where are the engine update news?" and "what do you take us for? idiots?" in regard to stuff like the recent deed sales. People seem unimpressed by the quarterly letter to share holder updates too. Not to be all "the ship is sinking" but I do think this is a new trend of a different kind of negativity that we've not seen before. It's all very well being mad... but I think now people are loosing faith and interest... and I always felt that was where the real dangers lie. Indeed even Mindark commented once that the real concern would be when people stop complaining, because that means they've simply lost interest and likely have moved on. Fine for a subscription game but not one that relies on in-game activity to see funds transferred to MA via decay and auction fees as it were. What's that saying, "this is how it ends, not with a bang but a whimper"...? Wistrel