Conquest forum game: Discussion thread

Discussion in 'About EntropiaPlanets' started by NotAdmin, Jul 4, 2010.

Thread Status:
Not open for further replies.

  1. The tax depends not only on your (absolute) size, but your (relative) size in comparison to the recipients size.

    50% is normal - maximum tax is 75%

    Please note that there is a cap on the gold you can send in one transfer, too - if you try to send too much, the amount of i.e. gold will be reduced to the maximum w/o notice (the gold exceeding this cap is not lost, it just will not be sent) - that doesn't mean you can send it in several transfers tho, but then you have to pay the transfer costs more than once.
     
  2. NotAdmin

    NotAdmin Administrator

    Love the idea. Have some +rep from me as well.

    We soon should be getting a new version of the EPD system. That will allow for multiple currencies to run next to one another, and adding a Wiki-Credit one sounds like a great idea.

    I'll see if we somehow can make something automated (Though that will be long-term, and not happen straight away. I think we can always have a thread to start off with where people can post whenever they made a wiki contribution).
     
  3. I appreciate that you've consider my thought to have some good use for you.

    I'm learning the wiki language
    Weapon:Sollomate Opalo - EntropiaPlanets Wiki - Information about Entropia Universe


    now how do I make the opalo page not to show the extra 2 lines of Damage type: and Max. damage:

    If I remove
    | damagetype2 = <!--damage type-->
    | damagetype2max = <!--max. damage-->
    | damagetype3 = <!--damage type-->
    | damagetype3max = <!--max. damage-->

    it still appears there and says unknown
    Damage type: Burn
    Max. damage: 8
    Damage type: Unknown
    Max. damage: Unknown
    Damage type: Unknown
    Max. damage: Unknown
     

  4. Why do you want to remove them? :dunno:

    But ok, what you do there is not editing a "normal" wiki page, there is a template in use:
    (Template:WeaponInfo - EntropiaPlanets Wiki - Information about Entropia Universe)
    and the wiki code on the opalo page only fills rows of this template.

    If you omit the lines that fill the template, the template will still show the rows, but without value.



    When you are in edit mode, the templates used on that page are listed on the very bottom - but be warned that the templates are used on several pages, so if you change them you might (very likely) break something else (and in general, deleting things is a bad idea, someone else has probably put a lot of work into this, either start your own mini-project or get in touch with the guy/girl who edited the page last and work together with him/her.)

    Hope that helps a bit, otherwise you should get in contact with our wiki gurus Tass and RAZER :)
     
  5. So please explain to us from where the 50K gold you spent in the last 24 hours in armor came from ?
     
  6. Please explain from where you want to know what i've spent? :nana:
     
  7. You are right my english didn't come right.
    I was thinking in terms of village (where) when I was also refering to players (who).
    But the origin is not the major issue.



    The problem is the ammount.
    If you spent ~50K (and I think I'm underestimating it) and it wasn't you that had them, then it had to come from somebody.

    I assume other molisk players are helping you, and with 2 very active players of molisk leaving the game that could explain part of the source of the gold.

    Do you want me to believe there were 100K in donations in the last 24 hours to you so that you spent 50K ?


















    The following is the data that allows me to say that more than 40K were spent in armor on your village in the last 24hours :

    wizzszz Attack Raid July 11, 11:47 AM 25899 23 Troops 16317 27 Troops 409g Success
     
  8. 24 hours = 36 cycles,
    36 cycles = 18 attacks
    average loot per attack = 700 gold


    18 attacks * 700 gold = 12,600 gold
    36 cycles = 36 * 100 gold = 3,600 gold


    Thats already 16,200 if my math doesn't fail me - every 24 hours...
    tbh, i don't even understand the question, considering my daily "income"!



    Sure, 16,2K aren't 50K - but i planned ahead and bought armour i couldn't yet fill with troops - now i've partially converted these excess armour sets to higher armour, hence the impact on my DR. Plus, some help of tribe mates, yes. (i mentioned countless times that this is a team game, didn't i?)



    I planned to stay in the background, as i expected people to call shenanigans and point at me when i start growing unstoppable - but seriously, you all have whined once too often, now i'm gonna prove you wrong - you fouls have been resting on your laurels way too long already...

    This is not even all i could do, there is still unused armour waiting for me to grow more troops - and i still have a bunch of weapons i can convert to armour when needed, you aint seen nothing yet. ;)

    What did you think, that you dominate the game forever with measly 1.3K troops? You have to come up with a bit more than that...


    /Edit:

    And thanks for providing feedback about the intel report accuracy being way too high - i will correct that in the next round. :)
     
  9. Don't forget: it's just a forum game!! :grouphug:

    ..I'm glad I were around in the beta, this time almost everything have turned out ugly (except the sweet tribe pics)
     
  10. Why too high ?
    Do you know the costs of it ?

    Why are we being used as guinea pigs and once we do something out of the ordinary (have a player like the spy business spend lots of gold on spies) get to know that the game master after all belives that we shouldn't have ?
     
  11. And if you know

    then I have all the right to whine because there is something very seriously wrong which hasn't been corrected.

    One serious unbalance I can tolerate especially since I agree it is so hard to fix it.
    I've reported and got the reply that is was ok after all everybody is using it.
    (and if there was and is proper comunication between you and your allies the second one is of your knowledge)

    But two (it isn't the spies)
    I won't think it is reasonable.


    I am just waiting for the molisk to use it to call them cheaters too
    And they have use it.
     
  12. My average per attack doesn't look like that. (I know that with 250 troops I can't get more than 750 per success or at least I haven't).
    But that is not the reason my average is bellow 500 (counting just the ones with sucess).

    Maybe you can get that much because there are a lot of innactive players :mad:
    And it is your fault that they can be milked.
     
  13. No, i don't know the costs... :nana:

    The spies are supposed to give more and more accurate results, but it should be very hard to reach 100%, if not impossible - imo, there should be a 5% error left whatsoever - too accurate results kill the fun.



    On the rest of your posts (which i hardly understood):
    Please, stop the negativity, the game settings WILL be changed before we start a new round, i will change them EVERYTIME before we start a new round, to keep things interesting and to iron out certain settings which player reported as unbalanced.


    This will always support one players strategy and make another players strategy harder or even impossible - and seriously, i am repeating myself here, i've already said that a dozend times!


    The constant trolling and whining, always from the same 2 or 3 people, is starting to piss me off - the beta game favoured growth, and it was very unbalanced... but there was no negativity in the beta thread, just helpful ideas and suggestions.
    If you guys keep up spreading negativity here i will remove you from the game, simple as that.
     

  14. Please, get your facts straight before blaming me for such a non-issue EVER AGAIN.

    The game is a third party module, this particular strategy is possible because the game is set up like that.

    We are constantly improving the game, because the original game had (and still has) some major flaws - but it is just a bloody forum game, there is no need to go emo over this.

    My fault is that i didn't remove the whiners from the game on day 1, but for sure not that you can "milk" inactive/weak players.
     
  15. not for somebody that likes to know how things work without having acess to the source code.
     
  16. You had your chance to make me quit the game, nobody spoke up, hence we all agreed on "wizz has no unfair advantage" - it's a bit late to start a trolling attempt over this.

    And: Everyone has (potential) access to the source code, as the conquest plugin can be bought by everyone.


    I don't have an unfair advantage, i just plan ahead and play smart - if you can't do that, too, or rest on your laurels way too long, don't blame me.
     
  17. I will leave the game tomorrow if you don't find and correct the bug that is causing me so much sorrow to me and others.
    If I use it I would be called a cheater, but if other use it but don't even realize it exists ...
    In a few hours I will try to recreate it (I can't right now) and then I will report it to you for correction.
     

  18. Spare me threats like "i will leave the game if" - i you feel like it, quit, reduces the amount of whining posts here by 50%.

    Then, there are currently no reported bugs, if you want to report one, please do so,
    but don't come up with "if you don't find it" if you haven't even reported it yet.


    And, ofc all bugs will be fixed when found and the cause can be narrowed down, so your post is uttermost impertinent from more than one angle of view, as you insinuate i would leave bugs in there on purpose (for whatever purpose that might be)...
     
  19. I don't want you to quit the game
    Nor I believe that you have an unfair advantage for knowing more than us.

    The comment was that some people like me enjoy geting knowledge and more accuracy on the data collected makes it possible.
    99% is fair enough limit.

    For combat purpose it doesn't even require 50%
     

  20. And knowing the code wouldn't help me with finding out someone elses troop strength either.... ;)

    Glad we have that settled now.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.