Statement from the CEO Jan Welter Timkrans concerning upcoming systems inside Entropia Universe “We are currently prioritizing the systems necessary for the entire “Entropia Universe Concept” to function correctly. This includes getting the rudimentary space flight system that we had implemented in earlier versions up to speed. This is now our number one priority, which I am sure a number of current holders of hangars are pleased to hear. The new space system will permit flight from one planet to any other planet within the Entropia Universe and of course there will be opportunities for a lot of adventures along your travels. We would also like to inform you that we have already employed about 20% new programmers who have started work in 2011 and we are aiming to employ about 20% additional programmers in the first and second quarters of 2011 so we can speed up the delivery of systems into Entropia Universe. Work has already started on the “Taming” and “ Mentoring” systems which will be back with a number of added features. Next in line is the “Makeup” and “Beacon “systems and mutants.” Sincerely, Jan Welter Timkrans More...
Sounds good, Jan :) So while you're at it, send some of the new coders to Next Island and fix the bug with the crystals (you can suddenly not refine them anymore) - the constant switch from night to day (getting frustrated here) and perhaps add names to the two mobs called '???' at this moment ... Thank you, Sir :)
aren't they Neverdie Studio's problems? good to have some feedback. i really do hope space flight offers some genuine new content and is accessible to a wide audience (vehicles were very well implemented so hopeful). slightly annoying business terminology used though "20% additional programmers" why not just say 2, or 5 or whatever? if the team is currently 5, 20% is one more. im usually suspicious of such usage as its often used to hide the reality. plain langauge please!
Thanks for sharing Tim now I can hold off the second phase of Calypso action/protest day ;) This is all we ask for really some information as to where we are. Hope you continue with the updates in the future. Looking forward to the new systems and hope the new programmers are good ones. Are any of the new programmers senior programmers with lots of experience?
This is good news.!! I hope they can keep up this level of communication in the future as it is nice to know that they are atleast listening!! ;)
nice but basically meaningless. I agree with the 20% = 1 point of view, and there is no time line. So hopefully all will be online within say the next 3 years or so.
i think these are design issues, or grey area for us from the outside. crystals in the refiner could be either design or code (improper specification?), but naming im pretty sure is down to NDS.
yes I completly agree with aridash there... most of the problems over at NI are Design flaws or simply design which have not yet been created by NDS. No need to blame MA for stuff which is not their responsibility. We can't be certain ofc but i see no reason why MA shouldn't implement the NI VU if it was ready made by NDS.
lol, let me try this again. The refiners used to refine crystals and worked fine. Then refiners stopped working. That is code. MA's department. NDS draw pretty pictures and provide stats etc for their items....MA code them and make them work.