Tomorrow is supposed to bring a Platform Version Update, a massive Planet Calypso Content Release (2011.3), a big Planet Arkadia Update (2011.6) and a small but important Next Island fix. Get a little overview in this thread. The servers will be taken down at 2011-10-18 07:00 UTC, and MindArk estimate a downtime of 120 minutes at most. Creatures can alternate between different types of attacks each with its own set parameters and animations/sounds/particles. Creatures have the ability to do AOE (Area Of Effect) attacks that strike all players within a specific radius.Creatures can deal damage based on a percentage of the avatars current HP. Planned for future releases: Damage over time effects together with AOE application of the same. Creatures using mindforce. Creatures using projectiles that can be avoided.
Calypso update will feature 3 new server areas to connect Eudoria and Amethera. Mount Hephastos Some of the new Outposts: Fort Victoria, Jamesons Reach, Naval Station Triton, Odysseus Landing, Camp Poseidon Partial list of creatures that will be spawning in a good amount on the new areas: Aetherex, Atrax, Rextelum, Mermoth, Daikiba, Gokibusagi, Sabakuma, Tripudion, Leviathan, Rippersnapper, Formacicida, Allophyl, Chirpy, Diripi, Pupugi, Traeskeron Rextelum: The Rextelum will have different damage types linked to its different attack animations. For example if it punches you with a claw you might take a lot of impact damage but if it strikes with its stinger you take stab and acid damage. Rextelum Preview Screenshot Traeskeron: The Traeskeron was first discovered by Dr H.J. Zeidler during Governor Jamesons expedition to the unexplored region between Amethera and Eudoria. It was quickly classified as beloning to the same family as the Proteron. It is thought that a small population of Proterons became isolated from the rest when the old continent split in two. Over the next several million years they evolved into a creature much more suitable to the new environment. The lack of predators and the scarcity of nourishment lead the Traeskeron to become significantly smaller than its cousin although it is still capable of defending itself. The Traeskerons are known to live in large herds which are always lead by a matriarch. Hussk Hussk Preview Screenshot An acid spitting 50 meter tall boss mob Hussk will do this 95% of current hp damage attack to everyone within the attack radius and then its up to player to heal as fast as they can before his other attacks begin killing you off. Clarification: Percentage of current HP damage does not deal decay to armor. He can only be spawned by players through a quest, this quest requires items for completion that has a low drop chance from several new wave spawn bosses. He's spawned in a cave that he cant leave. And neither can anyone else for that matter since the only way to enter is to jump through a hole in the ceiling and land in a pool of water. It's a PvP area, it will be in your interest to have a dedicated defense team at the dungeon entrance. Killing an enemy will really mean something here since both teleportations and flying vehicles are disabled in the region and its a darn long hike from the closest outpost. Mermoth Formicacida a lot of storyline missions repeatable missions missions using tokens as quest rewards and as a currency for other items Quest item Quest items concept art Quest Items 3D Renders: Rextelum Venom Sample, Infestation Sample an armor with respectable acid protection Further info on the wiki: Planet Calypso Content Release 2010.3
Halix Jori Madana Entry near Courageous Firebase Academy Entry near Resolute Firebase Academy Underwater Visibility Nighttime Ambient Lighting Further info on the wiki: Planet Arkadia Update 2011.6
Great info!!! Just wonder where you get the info from that the release would be tomorrow? Can't find any other statement than Kim-MA saying "next week" last week.
Really great job on the post Tass ... AS always though ... and with so much in the update, I wonder how long servers will be down ... that's quite an expansive update.
Planet Partners said 18th and Kim mentioned it on some outdated, feature-poor, commercial forum with no frontpage updates some weeks ago. ;)
Yep the 18th is confirmed by several people. Really hope the caves on Arkadia are as cool as I want them to be :)
AWESOME work, Tass :) Thanks for that! Going to be exciting to see what else will be happening :biggrin_1:
Nice summary. Thanks for that Tass Perhaps MA will throw in a few surprises? perhaps not? :) I'm wondering is the night time ambient lighting for all of EU or just Arkadia specific?
There are a lot of pictures here not working for me, not even trying to access them directly works...
If Arkadia has it all the other at least could have it. Not everyone might offer this feature due to its demands regarding graphics hardware. This should be fixed now.