"This is what the phys proxy of the Feffoid looks like right now, there are some obvious gaps where you will miss if you shoot. Most creatures have similar errors, some better but most a lot worse. We are in the process of fixing these as fast as we can." - Kim|Calypso
If they keep this hitboxes ...maybe sweat will go up... I see that is almost impossible to sweat some creatures. If creature moves arm/leg or bow to hit and your target does not go with the hitboxes you lose concentration because of No target. . You need 100% target body to sweat/damage !
I love that the first "behind the scenes" development screen shot posted in a decade is done so on the sly. Amusingly I think its the same creature too.
Honestly why is this stuff kept so damn secretive. Would it kill them to do a development post along the lines of: "So we've had a problem with the shot detection system for a while in that the model of detection we use is based on ..... and therefore we often find the problems of.... and .... and sometimes .... To solve this our new system was to do .... which I think you will agree should have created a much better experience. Unfortunately ... happened resulting in .... This was because .... which happened because .... We will be fixing it by ... which should result in .... as soon as possible. We thank you for your patience and understanding"
Unfortunately all we got was the "resulting in" picture out of that lot. A step in the right direction but a little context goes a very long way.
LOL! MA are a disaster they can't even get all the boxes the same colour. Looks like something from lego land.
And the possibilities are: 1. Ram raid gone wrong 2. Overworked and fell asleep at the wheel 3. Instructional video on how to demolish a warehouse in a few seconds
"Updated" doesn't necessarily mean "fixed"... Actually "updated" could even mean it's worse than before. So the question is: Are the release notes ambiguous or are there still issues?
I have just been hunting Ambu, and for them they are as easy as before the big vu issues, however I am still having some issues with crashing, and I beleive that some mobs are still more difficult with the new hitboxes.