Global 2008-01-29 - Nice Armax

Discussion in 'Hall of Fame' started by Bunny, Jan 29, 2008.

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  1. Bunny

    Bunny Vampire Bunny Inc.

    After finding that it takes twice as much ammo to kill an Allo now and they heal almost as fast as you shoot, I decided to see what changes they made in my beloved Armax. Yeaaaa no change there :D
     

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  2. I never loot anything off armax. How do you do it Bunny, do you have a secret friend at mindark????? lol Just kidding Gratz Hun.
     
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  3. Bunny

    Bunny Vampire Bunny Inc.

    Mobs seem to have an accumulative effect. The more you kill of a certain mob the chances of getting a global on them is better. The fact that I start out with 25000 bullets helps also LOL. Not necessarily the loot is better though :-(.

    This is a game of time. I am waiting for the time I run out there and they just fall down and give up all the goodies. Hmmmm don't think I have that many years left :rotfl:
     
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  4. same with Ambu and Esto's :( give them a makeover and they get 'super powers' ;) i want a makeover :D
    Gratz on the Armax
     
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  5. Kets

    Kets Cranky Old EuC Reporter

    I thought I noticed an hardening of Exo's last night. It took 6 shots with my M2100A to take down a young. Maybe just a stroke of bad luck, but it did seem to happen of more than one.

    I didn't global with anything, but I did hit several Maffoids for between 80 and 120 Muscle oil each, and ammo rounds of 730 and 250+ on numerous occasions. Not enough for a single global, but combined the loot between four of them came to almost 100 PED. So far, so good for hunting.

    Atroxes gave me nothing, though, but they're usual beating.

    Mining, on the otherhand was abysmal. 100 probes / bombs of each type yielded 35 PED worth of combined ores and enmatter. It could have been location, though even though I have done well in those spots in the past.

    Let's see how day two goes with my new "Award". Whoo-Hoo!
     
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