[Coming Soon] Pillars of Eternity - An epic cRPG game from the team at Obsidian

Discussion in 'Other games and gaming' started by DCB-Trading-Co, Jul 26, 2014.

  1. Hi,

    Earlier I introduced you all to another classic RPG (cRPG) called Divinity: Original Sin here on EP

    Today I will be introducing you to two games under development, nearing their completion:

    1. Pillars of Eternity &
    2, ArcheAge can be found in this thread

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    What is Eternity?

    Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPG's that we enjoyed making - and playing. At Obsidian, we have the people responsible for many of those classic games and we want to bring those games back… and that’s why we’re here - we need your help to make it a reality!

    Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.

    Official Game Site > https://eternity.obsidian.net/
    Official Wiki > http://pillarsofeternity.gamepedia.com/Pillars_of_Eternity_Wiki

    Initial Kickstarter Initiative:
    Kickstarter page > https://www.kickstarter.com/projects/obsidian/project-eternity

    73,986 Backer / $3,986,929 pledged of $1,100,000 goal.



    Goals Achieved:
    fa7a19e9096624216c36a6596bc4464f_large.jpg

    Baldur's Gate and Athkatla are big cities. Spanning multiple large maps with a ton of interiors, characters and quests, big cities are a lot of fun. Like strongholds, they also take a lot of work to do well. We're going to have one big city in Project Eternity. Would you like two? If you take us on an exciting adventure to $3.5 Million, we will take you on an exciting adventure to another big city.

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    After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. Also at $4.0m Chris Avellone will be forced to play Arcanum.

    Pending Goal, $ 4 Mil:
    a781e9c5cbf6faea7a66acb51107dee4_large.jpg

    Epic Dungeon based on backers pledging:

    The Endless Paths started with three subterranean levels, but it can grow larger with your help. For every 2,500 additional backers, the depths of Od Nua’s castle become deeper, which means one additional level will be added to the vaults. Continue to spread the word about Project Eternity, and let's see how big we can make The Endless Paths!

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    Last edited: Jul 26, 2014
  2. First Look
    Project Eternity Update #49: Water, Trees, Day/Night, Lighting...




    May 2014:
    Pillars of Eternity Update 79: Graphics and Rendering


     
    Last edited: Jul 26, 2014
  3. Last edited: Jul 26, 2014
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