Entropia News: MA: Issues with 2010.3 release

Discussion in 'Entropia News' started by EP-Newsbot, Jul 1, 2010.

  1. Vehicle solution for the Gateway

    As some of you have found out, the newcomer area Calypso Gateway that we released yesterday, was never built for vehicles. The lack of terminals, in particular a storage terminal, means that Vehicles lost on the Calypso Gateway cannot be recovered.

    Of course we don’t want you to lose your vehicles. MindArk will move all vehicles from Calypso Gateway to mainland Calypso storage approximately once per day. So remember to drive safely and to pick up your vehicle after use when visiting Calypso Gateway!

    Cayuze mission

    The Cayuze Mission to kill 200 creatures in the designated area is currently bugged. We’re aware of this and working on it.

    Not enough bombs/ammo, or equipment breaks too fast

    A lot of you experienced not having enough bombs or ammo, or that the rookie equipment broke down before finishing your missions on Calypso Gateway. We are working on a tweak for that, for when the newcomers start using the Gateway. Until then it is possible to finish missions using normal Calypso equipment (non-rookie versions). Remember to get your hunting and mining missions before heading out!

    Omegaton Representative

    He’s located on the first floor. There’s a televator in the middle of the main building you can use to change floors. We will change this to be more clearly marked.



    More...
     
  2. the 200 mobs mission was annoying...spent an hour trying to make it work
     
  3. RAZER

    RAZER Custom title ... uh ...

    went to the place the marker indicated on my radar and couldn't find any mob there
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.