Entropia VU News: Entropia Universe 14.3.0.1 Release Notes

Discussion in 'Entropia News' started by EP-Newsbot, Sep 26, 2013.

    • Client stability has been improved
    • Auto target logic on has been adjusted
    • Hit box logic has been updated

    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

    Source
     
    Last edited by a moderator: Sep 28, 2013
  1. Wistrel

    Wistrel Kick Ass Elf

    Define "extensive"... ;)
     
  2. Wistrel

    Wistrel Kick Ass Elf

    I mean seriously. It would be interesting to know what sort of test structures MA have for quality control of releases. Even if its just adhoc whatever occurs at the time.
     
    • Funny Funny x 1
  3. Thats all what is in the update OMG!
     
  4. MindStar9

    MindStar9 Floating in Space


    Everything else must be considered "dynamic" ... :dunno:
     
  5. Wistrel

    Wistrel Kick Ass Elf

    Main thing I noticed is that its harder to hit mobs (this is fine) and its jerkier on login (can live with that). Also noticed game lags now when loading inventory items (something hogging all the cpu?) and shorts seem to be differently aranged in terms of texture. Think maybe some others changed too. Now look mirrored which isn't so nice...
     
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