Entropia VU News: Entropia Universe 14.4.2 Release Notes

Discussion in 'Entropia News' started by EP-Newsbot, Dec 19, 2013.

    • Auto-loot pills are now available in trade terminals. These pills will enable you to loot creatures automatically within a certain radius for a set amount of time and the effect will persist after you log out. Auto-loot pills have a minimum skill requirement of five in paramedic and are considered luxury items.
    • Wave spawn events will now reset without restart delay time if the first wave is not completed and/or the area is clear of players.

    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

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  1. RAZER

    RAZER Custom title ... uh ...

    OK those pills work well, there is just one thing I want to warn you all about. They are none tradable, meaning you can not even sell them back to the TT.

    The issue is that the default amount (the number that is set when you click the pills) is 100 pieces, for 50 PED which could turn out to be a costly mistake if you just click BUY thinking you could sell them back anyway. To me this again is something very prone for mistakes that is deliberately put there by MA, why not just set the default amount in the TT to 1.

    Loot Pill 03.jpg Loot Pill 02.jpg Loot Pill 01.jpg
     
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