Entropia VU News: Entropia Universe 15.10 Release Notes

Discussion in 'Entropia News' started by EP-Newsbot, Oct 4, 2016.

  1. New Features

    • Added a new Gardening System available to plot estate owners. Fruit growing capabilities “Omegaton Acorn” Gardening Box introduced
    • Added a Logistics Mode for plots (move/rotate plot constructions)
    • Added an action in the Action Library for taking screenshots.
    • Added an option for windowed fullscreen mode.
    • Added an option for “Sound in Background”.


    Changes and Improvements

    • Field of View is now set to be the same in first and third person views.
    • Double click to approach target has been improved for creatures. For other players it remains the same.
    • Optimizations Less stuttering when loading objects and generating characters. Pre-caching of skeleton and animations. Animation system performance improvements. Improved Level of Detail handling. Improved caching of shaders.


    Fixes

    • Additional fixes for icon rendering where icons could render incorrectly (red crosses, etc.)
    • Improvements to Portals in apartments, malls and estates.
    • Corrected item point issues for many estates.
    • Improvements to the dissolve effect for consistent behavior across all screen surfaces.
    • Fixed an issue that occasionally caused indoor lighting to appear black.
    • Fixed an issue causing enemies and pets to sometimes get stuck in animations.
    • Fast weapons now trigger animations and sounds properly.



    Known Issues

    • Estate points do not visually update correctly in the information panel.



    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

    Source
     
  2. Wistrel

    Wistrel Kick Ass Elf

    This sounds like the "Everything Wistrel Wanted" VU...

    • Added an action in the Action Library for taking screenshots.
    • Added an option for windowed fullscreen mode.
    • Added an option for “Sound in Background”.
    • Optimizations Less stuttering when loading objects and generating characters. Pre-caching of skeleton and animations. Animation system performance improvements. Improved Level of Detail handling. Improved caching of shaders.
    • Additional fixes for icon rendering where icons could render incorrectly (red crosses, etc.)
    • Improvements to the dissolve effect for consistent behavior across all screen surfaces.
    • Fixed an issue that occasionally caused indoor lighting to appear black.
    The question is... what did they break horribly in order to do it?

    Wistrel
     
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