Changes Compet deeds can now be exchanged for Arkadia Moon deeds through a hand in mission in Celeste Harbour, just seek the Compet Deed Exchange NPC at 29820, 10165 It is now possible to get your name on a shared creature global if killed solo Halloween skeleton clothes are now listed in the auction correctly It is now only possible to drop items in your own estates The healing over time effect now displays correctly as green when health points are gained It is now possible to see a marker where you last died in the map user interface Changed Nanocube type, so that it's in Materials inventory tab instead of Mined Resources Fixes It is no longer possible to use consumables in space when ejected from ship MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved. Source
It is now only possible to drop items in your own estates NO!!! NO NO NO NO NO NO NO NO! It is now possible to see a marker where you last died in the map user interface Useful - good idea It is no longer possible to use consumables in space when ejected from ship Good job... I hear there is a space exploit to avoid being looted via pill popping. That said... I feel like this is like taking the sticks from the tribesmen and leaving the invaders with the machine guns (meaning I assume people are still using exploits to kill people in the first place)
It is now only possible to drop items in your own estates Oh, hi Wisty, lets make a guess game out of it, shall we ? ^^ MindArk removed the "drop items in public" feature after 20 years, because of : a.) Drop Trade Scams increased to an alarming rate x'D b.) MindArks servers suffered from players arts, like oiltowers, on a daily basis. ;D or is it c.) MindArk cant code a proper mob AI. Yet they announced "herd behaviour" now and then. Hint: The problem behind this major step exists since you cant trap mobs anymore...but in the end it exists since the year 2000. So, the following situations, of which 1 got fixed now and of which the other one exist since 2000...are used since 18 years by now...and these are by far not the worst trapping problems... Enjoy, what many, many players perform on a daily basis. Even without dropping items. p.s. I reported some of these since 2004. Lately those cases got just closed. I even provided videos with the support cases. And while I got rewarded for other shit, this never got any attention. I could even push people around with oil barrels, to any place I want...those cases also got closed : > Bah, this would have been part of my big glitch/exploit video after my final cash out... >