Eu Hunter

Discussion in 'Entropia Tools' started by sledge, Aug 3, 2010.

  1. This little project started as an exercise in WPF programming. It grew to a nice tool and as some time has passed and it works smooth now i thought i share it with the community.

    Goal:
    EuHunter is designed to keep track of you hunting returns. You can use it for the other professions too - specially crafting works fine - but its main purpose is hunting. As you have a lot of run specific data you can base your decisions on the analysis of your old runs and might find a way to adapt to EU in a better way.
    Basic analysis is just one click away and for more details you can import the XML file into excel or whatever you want to use for your detail analysis.

    Features:
    • per run cost items - as detailed as you want it to be
    • per run loot items - again as much detail as you want, split it into TT
      stuff or stackables or just items,...
    • L item calculation in cost and loot items
    • global items - you can keep track of your globals manually or if you enabled log tracking globals are auto filled
    • L item calculation in cost and loot items
    • auto (global/hof) and manual screenshots of the EU window
    • tracking of damage done/taken/healed, crit and a lot more
    • per run basic analysis data like return (total and %), ammo used per group and so on
    • analysis graphs
    • support for english and german logs
    • auto screenshot at new skill
    • auto loot tracking (team)
    • auto markup fetch for loot items
    • reporting of loot drops to entropedia
    • ...

    Download and more details at
    http://titanicreloaded.eu/tools/EuHunter/

    You find update infos on the website or in the EF-Thread. I'll try to check this board aswell but i'm quite busy lately so give me some time or send me an email (sledge.sulaweyo [at] gmail.com) if you need something faster ;)
     
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