From What Makes RPG Dialogue Great And How It Can Go Wrong on Kotaku today: Dialogue in a video game, like dialogue in a movie or a television show, should ideally sound like real life, but smarter. This is easier said than done. It’s particularly hard for video games that take place on planets full of elves and space orcs and magical crystals.That’s right! Any problems I have aren’t writer’s block, or a typo, or a rough draft, they’re all side effects from Next Island’s magical crystals! Continue reading...