If you jump it sorta gets bigger out of what can be seen on the ground so you don't see it but if you stand there, you get this weird square on the ground which seems pretty unlikely. edit: Location Treasure Island City near the TP. Seems to be surface dependant
Who knowes, may be a star will be drawn on the ground once the Unreal5 is implemted, but we have a good 10year delay again...
That the lit area gets bigger when you jump makes sense, but that it's square doesn't, so very odd. Either it's a CE2 bug or the torch effect/animation, etc wasn't done properly.
It wasn't on all floor surfaces interestingly.... so it's a mix between the light source and the reflectivity properties of the surface I'd say Nice job on the Jackson video. 1:52 onwards for those who are wondering what the connection is
If it's not happening on all floors, then yeah it must be a mix between the two. Btw, is that torch some sort of melee weapon and where do you get them?
It just provides light. They come from RT. I think they were a gift. I got mine from auction years ago.