New Additions - The Duke Wave Event -- Out near the you can find a small area near a large cavern, upon entering you'll trigger the Duke Wave Event. -- 10 Waves, 3 Bosses, No Round Timeouts -- Upon successful completion you will be awarded with an achievement. Changes - All Dire Weeds have had their attack range increased and normalized, all Dire Weeds now have a 45m attack range to combat sweat exploiters. - The Maze has undergone the following changes. -- Vlad the Unraveler's respawn timer has been reduced from 60/75 minutes to 5/7 minutes. -- Turrelion Vlanwings are no longer set to automatically loot. -- Turrelion Vlanwing spawns now behave like normal creature spawns. -- The Maze Hammer is now correctly Avatar Bound. -- The maze finish line is now clearly marked. - The following missions have been fixed/adjusted: -- Getting Battle Ready -- "Scary" Hackfin -- In The Shadows - Fixed additional grammatical and typographical errors - Pet Inventory Icons have increased in size and poses have been adjusted. - It should now be possible to purchase A.R.C. Inaugurates Thigh Guards (F,L) - Ecotron v. 42e and Ecotron v.42e Prototype are now correctly use Weapon Cells. - Some loot drops have been adjusted / some lower level loot items have been removed from higher level creatures. This is an ongoing process. Known Issues - Support weapons are not currently working properly, this is a platform issue. - The Spear MK. III is difficult to maneuver, this is being looked into. - The Spear destroyed model becomes invisible, this issue is being looked into. - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch. - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into. Source
someone still at home then I see... sometimes I wish I knew what happened to Cyrene... sometimes I am glad I don't