Planet Cyrene News: Planet Cyrene VU Notes - December 7th 2016

Discussion in 'Planet Cyrene' started by EP-Newsbot, Dec 7, 2016.

  1. New Additions
    - Dynamic Map Unlocks
    - Ngu Volcano has reached level 1, now has a dedicated spawn of Old Jack.
    - Mer Beach has reached level 2, now has the first steps of the Underfolken and their secrets.
    - Turrelion Desert has reached level 2, and now has a new PvP area with spawned items.
    - Second Meta unlock as been achieved: The Miner Island's has been risen, new missions and a new mining area, no creatures to get in the way.

    - Puny Hunter Draoblib has come over to the Zyn Forest Teleporter and needs players who want to hunt some very tough puny minions: Mang Chang and Rhino Beetles.

    - Booths! All booths will be coming out, with a few caveats:
    -- No booth will be owned, all booths will be given to players for 1 quarter.
    -- They will be given out based on different merits and events.
    -- Event times have not yet been set.
    -- More information can be found here.

    -Fixed numerous grammatical and typographical errors in missions and NPCs.
    - The map for Cyrene has been updated for reflect the latest changes.
    - All token vendors are now spawing items at various rates.

    Known Issues
    - Coat of the Proving Grounds for outside the Hub isn't triggering correctly, this will be corrected in the Mini Patch.
    - The Mission "Getting Battle Ready", sometimes will not allow players to acquire this mission, this is being looked into.
    - Support weapons are not currently working properly, this is a platform issue.
    - The Spear MK. III is difficult to maneuver, this is being looked into.
    - The Spear destroyed model becomes invisible, this issue is being looked into.
    - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.
    - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.

  2. Yo...
  3. Wistrel

    Wistrel Kick Ass Elf

    I'd really like to know what is going on with Cyrene. I mean clearly there is someone at the wheel... but I wonder if it is literally that, "someONE". I'm wondering if it has sort of been down scaled to a experimental side project. i.e. something that will grow with the player base or something. Probably never going to "hard launch" any more I don't think and they might be on to something there. I suspect the hay day of "the next Big MMO" has perhaps come and gone.
  4. San


    I don't know if you're following the discussions here:

    As far as the public is given to understand, the formerly three quadrants of the first Cyrene Beta are now crammed into the corner which used to be vacant, while development of the real thing is ongoing. Everything is pretty much working as before, most bugs are getting fixed and new content is being constantly added to keep up player interest. The faithful are a small but dedicated crowd. I've been back there several times for short stints of binge-play whenever finances permit and haven't regretted it. I like the mobs and missions and everything, only the grandeur and open vastness is missing. Was thinking of making it my home, just didn't quite get over the Big Crunch.

    Delays in development have been acknowledged already, and knowing how big software projects go, I am not surprised. Their community managers are doing a good job at being very approachable to any questions you might have, I've been in contact several times. Nobody really tries to nail them down to a specific date anymore, it makes no sense anyway. If you don't like what you find there now, you probably won't after the 'hard launch'.

    Concerning the financial prowess of the organization(s) standing behind them, or their willingness to continue supporting this project while it's (likely) in the red, nothing is known for sure. Of course they are saying not to worry. It's up to everybody's own judgement where to spend your money.
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