Pre-Release Notes: Introducing the Hunters As part of our ongoing updates to the AI Daily missions, we are introducing three new immersive mission givers. The goal we have set out to achieve with the new mission givers is primarily focusing on making sure that we can offer the same type of missions that we have done previously to lower level players. We have strategically located them where most of our new players start off on Calypso. However, they will still be able to be picked up by all levels of players. We are upgrading all our models to the newest and smartest models out there and will yield a much higher quality and accuracy to perform its various tasks and responses. In addition we have tried to make sure the characters act less “woke” but still prefer to be engaged with. The long-term memory of the characters have also been addressed as we noticed that they have not been great at remembering or persisting memory for long periods of time. This should now be noticeable - especially if you explicitly ask for them to remember something. Alice Laurent Location: Camp Icarus Occupation: Hunter Personality: Alice is a tough, no-nonsense warrior with a hammer obsession, fierce loyalty, and unwavering justice. Boris Location: South Swamp Camp Occupation: Hunter Personality: Boris is a mysterious, poetic loner, distrustful yet just, deeply connected to Calypso’s wilderness. Lauren Ashford Location: Half Moon Bay Occupation: Hunter Personality: Lauren is a nervous yet passionate chatterbox, highly observant, endearingly anxious, and obsessed with Sabakuma. Prepare to meet the Hunters, take on their missions, and more interesting interactions. Full release notes dropping today, stay tuned! Source