Okay so the concept art for the colourator got me thinking of vehicles following the same concept, what I came up was series of three motor bikes; Lion, say 60km Tiger, say 70km Cheetah, say 80km These bikes would only seat one and have low armour protection to balance out for being the fastest land vehicles in EU(well except for Lion :) ) Here is a picture of a tiger bike from RL to give sort of an idea; [/url] tiger_skin_bike by Corey Greyfox, on Flickr[/IMG] Of coarse they would be (C) so each bike would just have colour fields appropriate to the animal and players can colour them how they like(I think wee will see a lot of blue and yellow tigers :) ) Anyway, what do people think?
Well what I was really thinking of but couldn't find a pic was the body of the bike be shaped like a Tiger, Lion or Cheetah with the legs holding the wheels and handle bars on the side of the head, the avatar would sit on it in much the same way as crotch rocket. Also was thinking about the Falcon, Hawk and Eagle jets, and the Drake medium class MS Falcon would be the fastest(around 115km), single seat with weak armour and just a small pilot gun(like the co-pilot gun on the VTOL) Hawk would be slower(around 104km), with pilot and co-pilot seats, with armour relatively the same as the Interceptor and similar weapon capabilities, basically the NI version of the Interceptor. Eagle would be the slowest(around 70km) Could hold four people, one pilot, two gunners, and a repair person. It would be open on the inside like a Privateer but much smaller. It would have weaker armour then privateer, and already lower passenger count, to balance out the higher speed. Basically it would be a light class ship, not capable of warp speed if that ever comes out. And the Drake, would just be a bad ass looking mothership :) Aside from the Drake all three of these jets would be easy to make look like their respective animal. Not really sure how you could make a MS look like a Drake without looking stupid :)
It would be a cool idea if done right and moderation. View attachment 949 View attachment 950 View attachment 951