ComPet: Behind The Game The ComPet Shop: Pets A selection of pets can be acquired from the ComPet Shop in exchange for Gold. It’s also possible to acquire multiple pets of the same animal. But how do you choose a pet? Pets belong to different classes: Aggressive, Defensive, Attuned and Balanced. Most importantly, the class determines how a pet levels up. When a pet levels up you distribute experience points to increase your pet’s attribute levels of Health, Mojo, Ferocity and Endurance (see #5 Battle Post for more on attributes). Depending on what class your pet belongs to, each experience point increases your pet’s attribute levels by varying amounts. For instance, 1 experience point will increase a Defensive pet’s Health by 3 and an Aggressive pet’s Health by 2. This effectively means that different classes of pet have different ‘strengths’ and ‘weaknesses’. Below is starting attribute level and the ‘increase per experience point’ for each pet in the ComPet Shop (‘increase per experience point’ is shown in brackets). Aggressive: Health: 20 (2) Mojo: 30 (1.5) Ferocity: 15 (3.5) Endurance: 15 (1) Pets in ComPet Shop : Chirin Defensive Health: 20 (3) Mojo: 30 (2) Ferocity: 15 (1) Endurance: 15 (2) Pets in ComPet Shop: Rabbit Attuned Health: 20 (2) Mojo: 30 (3.5) Ferocity: 15 (1.5) Endurance: 15 (1) Pets in ComPet Shop: Kismet Balanced Health: 20 (3) Mojo: 30 (2) Ferocity: 15 (2.5) Endurance: 15 (1.5) Pets in ComPet Shop: Panda Edgehog Furlock Source
Don't buy pets... if the beta is any indicator, as you level up, some pets will randomly wander in to your yard that you can opt to keep... why buy what's free?, especially if you have to 'give up' one you paid for to keep the freebie as you stable doesn't have enough slots for both unless it's got enough upgrades. Just upgrade all buildings as a priority would be a goal I'd set for myself if I were you, based on the day or three I tried the beta.