A few articles reported Belgium and HAwai deemed lootboxes to be equal to gambling. Here's an article that sheds a bit more light: Uh oh... UH OH! https://www.forbes.com/sites/insert...egislation-would-be-complicated/#e9d2e527cbcb
Of course it's gambling. Just like crafting in EU is gambling. And legislation will only be a matter of time. Iirc MA even briefly addressed it in their IPO prospectus thingie like 10 years ago or so.
Of course it is. What I don't get is when I chatting with the SGA over it and they said it wasn't gambling due to the fact we gain skills from it (crafting/hunting/EPsb ) and in doing so we are trading skills on a global market. Yes they sent me a legal email about it all. BTW Mc, did MA use SGA to get back at the SGA? I do love my Opalo SGA and still to this day think about the SGA every time I use it. :) (and yes, I have contacted the SGA a few times over the years -- OMG?)
I guess it depends on the definition of gambling but one would imagine it would have to be a game of chance where you can't influence the outcome - like a lottery. With crafting you can do this so yeh maybe not. But indeed buying a loot crate in the hopes of the rare item (especially where you can trade for peds/dollars) is a pure gamble in the most classic sense of the word. I read an article today that was on a very similar topic to the OP. Was talking about "Skin Betting". I had no idea what it was but apparently most teenagers do. Seems it is spending cash trying to "win" an item with a rare texture (skin) on it that is worth the big bucks in game. Still, I guess this isn't new. WoW used to have these collectable cards you could buy that came with a code to give you a potentially rare item in game. The cards were physical so I guess one could argue you were buying a card but the reality was that the cards were trading on ebay for the big bucks if they were linked to a rare item or pet. Have to admit though the cheaper ones linked to more common but fun items made great Christmas presents for my WoW friends. Wistrel
https://www.theverge.com/2017/12/21...x-app-store-games-odds-probability-disclosure A bunch of stories about this, I just picked one at random. Apple does something that governments are too lazy or slow to do.