Just a bit of trivia here, only why are there so many sight options in aim mode, which is seven. Does it matter which sight you use against which mob? I thought about this the other day as I usually stick with the same one...
If you wonder how to switch be between them: the default key is "N". I prefer the 3rd one in the 2nd row on the image above.
I use the second one. As an experiment I tried all of them against the same mobs to see if this effected the loot, but it didn't...
Nope, never thought of testing for evade. I was mainly seeing if using different one's against the same mob changed the miss fire and evade rates as well as loot returns. I tried to ensure that I pinged them just within max range - but no real differences were noticed.
Um this is REALLY paranoid. There is a lot of choice simply cause its something that often you see a LOT of so giving you choice so there is one you like is a good thing
There's nothing paranoid about it. I simply thought that there might be a reason other than choice for having different sight options, that it might make a difference to miss hit and evade rates and other things.
Sorry I didn't mean it quite like that. Certainly not to be rude. I suppose I "over thinking thing" might have been more what I was getting at
I like to use the 3rd on top row, something about the red dot I guess, It would be odd if MA made each have different abilities I do know for me using the 4th in top line is hard in pvp to aim. Becomes that any with a dot in centre I find easier to use