To get rid of this ad please Sign up/Login.
Difference between revisions of "EWE EP-11 Self-Reliant"
Line 19: | Line 19: | ||
| durability = <!--durability--> | | durability = <!--durability--> | ||
| useperminute = <!--use per minute--> | | useperminute = <!--use per minute--> | ||
| profrequirement1 = | | profrequirement1 = Ranged Laser (Dmg) <!--professional requirement--> | ||
| level1 = | | level1 = 0 <!--level--> | ||
| profrequirement2 = | | profrequirement2 = Laser Pistoleer (Hit) <!--professional requirement--> | ||
| level2 = | | level2 = 0 <!--level--> | ||
| ammotype = <!--ammo type--> | | ammotype = <!--ammo type--> | ||
| ammoburn = <!--ammo burn--> | | ammoburn = <!--ammo burn--> |
Revision as of 10:20, 28 July 2010
File:Item ewe ep-11 01.jpg | ||
Description: | ||
The EWE EP-11 (Earth Weapon Enterprise Energy Pistol) is an economical self-defense weapon. Designed to be an inexpensive, low maintenance handgun, its damage potential is somewhat limited. | ||
Class: | ||
Type: | ||
Source: | ||
Max. TT: | 14.00 PED | |
Min. TT: | PED | |
Condition limit: | 3 % | |
Durability: | ||
Weight: | Kg | |
Item points: | ||
Max. use per minute: | ||
Max. damage interval: | ||
Professional requirement: | Ranged Laser (Dmg) | |
Level: | 0 | |
Professional requirement: | Laser Pistoleer (Hit) | |
Level: | 0 | |
Ammo type: | ||
Ammo burn: | ||
Decay per shot: | PED | |
Damage type: | ||
Max. damage: | ||
Damage type: | ||
Max. damage: | ||
Damage type: | ||
Max. damage: | ||
Max. range: | ||
Skill Increase Bonus: |
Tier Increase Rate (TIR)
With this table we're trying to find out how many of an item are in game. With the Tier Increase Rates MA introduced a while back all items have a unique fingerprint and with those we can keep track to them.
Enter the 10 Tier Increase Rate numbers in the table below and the owner of the item if known. |
No. | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | Tier 8 | Tier 9 | Tier 10 | Owner |
---|---|---|---|---|---|---|---|---|---|---|---|
#1 | - | - | - | - | - | - | - | - | - | - | - |
Because there are many numbers of some items and that Limited items get TT-ed when they are damaged, I would suggest to only fill in the TIR's for Limited items and rare Unlimited items. |