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Difference between revisions of "Template:Weapon"
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| style="color: #027de6; width: 200px" | Name: || style="color: #3a3a3a; width: 200px;"|{{{Name|}}} | | style="color: #027de6; width: 200px" | Name: || style="color: #3a3a3a; width: 200px;"|{{{Name|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Destination: || style="color: #3a3a3a;"| | | style="color: #027de6;" | Destination: || style="color: #3a3a3a;"|{{{Destination|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Max TT: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Max TT: || style="color: #3a3a3a;"|{{{Max TT|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Ammo Type: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Ammo Type: || style="color: #3a3a3a;"|{{{Ammo Type|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Ammo Used: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Ammo Used: || style="color: #3a3a3a;"|{{{Ammo Used|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Decay: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Decay: || style="color: #3a3a3a;"|{{{Decay|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Delay: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Delay: || style="color: #3a3a3a;"|{{{Delay|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Range: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Range: || style="color: #3a3a3a;"|{{{Range|}}} | ||
|- | |- | ||
| style="color: #027de6;" | Category: || style="color: #3a3a3a;"|{{{ | | style="color: #027de6;" | Category: || style="color: #3a3a3a;"|{{{Auction Category|}}} | ||
|} | |} | ||
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|- | |- | ||
| style="color: #027de6;" | Cold: || style="color: #3a3a3a;"|{{{Cold|}}} | | style="color: #027de6;" | Cold: || style="color: #3a3a3a;"|{{{Cold|}}} | ||
|- | |||
| style="color: #027de6;" | Electric: || style="color: #3a3a3a;"|{{{Electric|}}} | |||
|- | |- | ||
| style="color: #027de6;" | Total Damage: || style="color: #3a3a3a;"|{{{Damage|}}} | | style="color: #027de6;" | Total Damage: || style="color: #3a3a3a;"|{{{Damage|}}} |