Difference between revisions of "Creature:Hydra"
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{{Creature | |||
|Name=Hydra | |||
|Status=In Game | |||
|Creature Description=“That creature, bred In the swamp of Lerna, used to go forth into the plain and ravage both the cattle and the country Now the hydra had a huge body, with nine heads, eight mortal, but the middle one immortal.” | |||
“That creature, bred In the swamp of Lerna, used to go forth into the plain and ravage both the cattle and the country Now the hydra had a huge body, with nine heads, eight mortal, but the middle one immortal.” | |||
-Apollodorus | -Apollodorus | ||
Line 29: | Line 17: | ||
-Excerpt from intelligence report on Scylla | -Excerpt from intelligence report on Scylla | ||
== | |Origin=Planet Calypso | ||
|Destination=Calypso, | |||
|Class=Robot | |||
|Tamable=No | |||
|Sweatable=Yes | |||
}} | |||
== Combat == | |||
{{#ask: [[-Has subobject::Creature:{{PAGENAME}}/Combat]] | |||
|?Attack title |?Stab |?Cut |?Impact |?Penetration |?Shrapnel |?Burn |?Cold |?Acid |?Electric | |||
|format=template | |||
|template=Attack Display | |||
|outrotemplate=Attack Display Outro | |||
|named args=yes | |||
|link=none | |||
|default={{Attack Display Outro}} }} | |||
== Maturities == | |||
{{Maturities Query}} | |||
== Missions == | |||
{{Missions Query}} | |||
== Locations == | |||
{{Creature locations}} | |||
== Creature Control == | |||
{{Creature control display}} | |||
== | == Loot == | ||
{{Creature_Loot_Query}} | |||
{|class="wikitable sortable cellpadding=5" border=1 | |||
|+ | |||
|- | |||
! | Item | |||
! | Frequency | |||
! | Last VU | |||
|- | |||
| | [[Chronicle Gloves (F)]] | |||
| | rare | |||
| | - | |||
|- | |||
| | [[Omegaton A106]] | |||
| | rare | |||
| | - | |||
|- | |||
| | [[Tiger Foot guards (F)]] | |||
| | rare | |||
| | - | |||
|- | |||
| | [[Castodian Combat Enblade-10]] | |||
| | rare | |||
| | - | |||
|} | |||
== Globals == | |||
{{{{NAMESPACE}}:{{BASEPAGENAME}}/Globals}} | |||
{|class="wikitable sortable cellpadding=5" border=1 | {|class="wikitable sortable cellpadding=5" border=1 | ||
|+ | |+ | ||
Line 42: | Line 89: | ||
! | Maturity | ! | Maturity | ||
! | Avatar | ! | Avatar | ||
! | hydra # | |||
|- | |- | ||
| 01 | | 01 | ||
| 449 PED | |||
| - | |||
| - | |||
| Art of War | |||
|- | |||
| 02 | |||
| 334 PED | |||
| - | |||
| - | |||
| Art of War | |||
| #8 | |||
|- | |||
| 03 | |||
| 194 PED | |||
| - | |||
| - | |||
| Warants | |||
| #7 | |||
|- | |||
| 04 | |||
| 144 PED | | 144 PED | ||
| 2010/08/18 | | 2010/08/18 | ||
| - | | - | ||
| Art of War | | Art of War | ||
|- | |||
| 05 | |||
| 97 PED | |||
| - | |||
| - | |||
| Warants | |||
| #4 | |||
|} | |} | ||
== | == Taming == | ||
Taming has not been re-implemented yet. | |||
== Further information == | |||
Introduced in [[Robot Event August 2010]]. | |||
==== Name explanation ==== | |||
... | |||
== Media == | |||
==== Videos ==== | |||
{{Youtube|g0I6uIlnZD8}} {{Youtube|kQHqW2cui1E}} | |||
<br /> | |||
{{Youtube|yc3WdGqXWWw}} {{Youtube|UVx2tXGL81I}} | |||
<br /> | |||
{{Youtube|XFZkYD81-JI}} {{Youtube|Z0RObm98G0A}} | |||
==== Images ==== | |||
<gallery> | <gallery> | ||
File:hydra 01.jpg | |||
File:hydra 02.jpg|Hydra #1 | |||
File:Hydra-02b.jpg|Hydra #1 & Hydra #2 | |||
File:hydra 03.jpg | |||
File:hydra 04.jpg | |||
File:Creature hydra 9.jpg|Hydra #9 | |||
File:Hydra 05.gif | |||
File:29805-entropia-2010-08-21-00-49-26-09.jpg | File:29805-entropia-2010-08-21-00-49-26-09.jpg | ||
File:29804-entropia-2010-08-21-00-26-55-82.jpg | File:29804-entropia-2010-08-21-00-26-55-82.jpg | ||
</gallery> | </gallery> | ||
== Links, references, contributors, categories == | |||
<references /> | |||
{{Contributors}} | |||
[[Category: | [[Category:Robots]] |
Latest revision as of 14:34, 8 September 2014
File:Hydra-profile.png |
|
Description
“That creature, bred In the swamp of Lerna, used to go forth into the plain and ravage both the cattle and the country Now the hydra had a huge body, with nine heads, eight mortal, but the middle one immortal.”
-Apollodorus
“The genetic algorithms that constitute the robot mind are limited by the hardware. Even if the mind evolved, the brain did not. The only way to make the robots more intelligent was to develop a new quantum computer brain, which usually requires years or even decades of research.
Even adding more robots to the network does not help; even if the collective mind cloud gets more intelligent with more robots, it also gets slower because of increased network latency. If the mind cloud gets too small, the latency drops, but on the other hand, intelligence and memory storage drops. It becomes too stupid to continue its existence. In theory, there is an optimum size of the robot mind cloud. And in theory, it the mind cloud can be reduced enough, the robot species will die from stupidity.
It is believed that the secret that the robots were looking for in Scylla was an organic approach to robot computer development, a continually evolving quantum computer brain. If this concept is fused to the robot mind cloud, there is practically no limit to robot intelligence. More importantly, survival of the robot species will not be dependent on the mind cloud size. In effect, the robot species will become immortal. Like the hydra, it doesn’t matter how many of its head you cut off.”
-Excerpt from intelligence report on Scylla
Remarks
Combat[edit]
Stab | ||
Cut | ||
Impact | ||
Penetration | ||
Shrapnel | ||
Burn | ||
Cold | ||
Acid | ||
Electric |
Maturities[edit]
No results!
Missions[edit]
Locations[edit]
Use mouse to drag or scroll bars to scroll the map. Hover map markers for further information.
No Hydra spawns documented yet!
Creature Control[edit]
Creature Control documentation methods are not done yet!
Loot[edit]
* the average number of kills this item usually needs to drop at least once
Item | Frequency | Last VU |
---|---|---|
Chronicle Gloves (F) | rare | - |
Omegaton A106 | rare | - |
Tiger Foot guards (F) | rare | - |
Castodian Combat Enblade-10 | rare | - |
Globals[edit]
ID | Value | Date | Maturity | Avatar | hydra # |
---|---|---|---|---|---|
01 | 449 PED | - | - | Art of War | |
02 | 334 PED | - | - | Art of War | #8 |
03 | 194 PED | - | - | Warants | #7 |
04 | 144 PED | 2010/08/18 | - | Art of War | |
05 | 97 PED | - | - | Warants | #4 |
Taming[edit]
Taming has not been re-implemented yet.
Further information[edit]
Introduced in Robot Event August 2010.
Name explanation[edit]
...
Media[edit]
Videos[edit]
Images[edit]
Links, references, contributors, categories[edit]
Contributors:
|