Difference between revisions of "EWE EP-35 Serenity"

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{{weaponInfo
{{weaponInfo2
| imagelocation1 = item_ewe_ep-35_01.jpg
| imagelocation2 = item_ewe_ep-35_02.jpg
| imagelocation3 = item_ewe_ep-35_03.jpg
|
| imagelocation4 = item_ewe_ep-35_05.gif
| imagelocation4 = item_ewe_ep-35_05.gif
| imagelocation5 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation5 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation6 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation6 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
|-
|-
| class =                       <!--class-->
| class = Weapon
| type =                       <!--type-->
| type = Pistol
| source =                     <!--source-->
| source = Looted
| maxtt =                       <!--maximum TT value-->
| maxtt = 95.00
| mintt =                       <!--manimum TT value-->
| mintt = 2.85
| conditionlimit =             <!--condition limit in %-->
| conditionlimit = 3
| weight =                     <!--weight in kg-->
| weight = 1.8
| itempoints =                 <!--item points-->
| itempoints = 1
| healinterval =               <!--damage interval/max-->
| healinterval = 21.0-42.0
| durability =                 <!--durability-->
| durability = Above average
| useperminute =               <!--use per minute-->
| useperminute = 35
| profrequirement1 =           <!--professional requirement-->
| profrequirement1 = Ranged Laser (Dmg)
| level1 =                     <!--level-->
| level1 = 0.0
| profrequirement2 =           <!--professional requirement-->
| profrequirement2 = Laser Pistoleer (Hit)
| level2 =                     <!--level-->
| level2 = 0.0
| ammotype =                   <!--ammo type-->
| ammotype = Light Weapon Cells
| ammoburn =                   <!--ammo burn-->
| ammoburn = 600
| decay =                       <!--decay a shot-->
| decay = -
| damagetype1 =                 <!--damage type-->
| damagetype1 = Penetration
| damagetype1max =             <!--max. damage-->
| damagetype1max = 4.0
| damagetype2 =                 <!--damage type-->
| damagetype2 = Burn
| damagetype2max =             <!--max. damage-->
| damagetype2max = 38.0
| damagetype3 =                 <!--damage type-->
| damagetype3 = -
| damagetype3max =             <!--max. damage-->
| damagetype3max = -
| maxrange =                   <!--max. range-->
| maxrange = 28.6
| maxhitability =               <!--max. hit ability-->
| maxhitability = 10
| maxcriticalhitability =       <!--max. critical hit ability-->
| maxcriticalhitability = 10
| sib =                         <!--skill increase bonus-->
| sib = Never
| description =                 <!--description-->
| description = The EWE EP-35 (Earth Weapon Enterprises Energy Pistol) is a heavy pistol which deals quite a lot of damage, at the expanse of a somewhat long cooling off period.


}}
}}
<br style="clear: both" />
<br style="clear: both" />


== [[Tier Increase Rate]] ([[TIR]]) ==
[[Category:pistol]] [[Category:laser]] [[Category:penetration]] [[Category:burn]] [[Category:SIB_never]]  [[Category:light weapon cell]]
 
{|class="wikitable" width="684" border="0" cellpadding="5" cellspacing="0"
|+
| With this table we're trying to find out how many of an item are in game. With the Tier Increase Rates MA introduced a while back all items have a unique fingerprint and with those we can keep track to them.
 
Enter the 10 Tier Increase Rate numbers in the table below and the owner of the item if known.
|}
 
{| {{tableunsortable}}
!Width="35"|No.!!Width="35"|Tier 1!!Width="35"|Tier 2!!Width="35"|Tier 3!!Width="35"|Tier 4!!Width="35"|Tier 5!!Width="35"|Tier 6!!Width="35"|Tier 7!!Width="35"|Tier 8!!Width="35"|Tier 9!!Width="35"|Tier 10!!Width="287"|Owner
{{tier_level|1|-|-|-|-|-|-|-|-|-|-|-}}
|}
 
{|class="wikitable" width="684" border="0" cellpadding="5" cellspacing="0" border color="#DF0101" style="border-collapse: collapse;"
|+
|- style="background:#CEF6F5; color:black"
| Because there are many numbers of some items and that Limited items get TT-ed when they are damaged, I would suggest to only fill in the TIR's for Limited items and rare Unlimited items.
|}

Latest revision as of 17:45, 13 October 2010

File:Iteminfo EWE EP-35 Serenity 05.gif Iteminfo EWE EP-35 Serenity 01.jpg Iteminfo EWE EP-35 Serenity 02.jpg
Description:
The EWE EP-35 (Earth Weapon Enterprises Energy Pistol) is a heavy pistol which deals quite a lot of damage, at the expanse of a somewhat long cooling off period.
Class: Weapon Iteminfo EWE EP-35 Serenity 03.jpg
Type: Pistol
Source: Looted
Max. TT: 95.00 PED
Min. TT: 2.85 PED
Condition limit: 3 %
Durability: Above average
Weight: 1.8 Kg
Item points: 1
Max. use per minute: 35 File:Iteminfo EWE EP-35 Serenity 04.jpg
Max. damage interval: 21.0-42.0
Professional requirement: Ranged Laser (Dmg)
Level: 0.0
Professional requirement: Laser Pistoleer (Hit)
Level: 0.0
Ammo type: Light Weapon Cells
Ammo burn: 600
Decay per shot: - PEC
Damage type: Penetration Example.jpg
Max. damage: 4.0
Damage type: Burn
Max. damage: 38.0
Damage type: -
Max. damage: -
Max. range: 28.6
Skill Increase Bonus: Never