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Difference between revisions of "Terminology"
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; | <big>'''Please consolidate with [[Glossary]].'''</big> | ||
; | ---- | ||
; | |||
;PM:Private Message. | |||
;Tanking:Engaging a MOB and absorbing its damage rather than relying on other tactics. | |||
;TT Food:Anything that has little or no markup and generally is sold back to the game. | |||
;Agi:Agility | |||
;AL:Animal Lore | |||
;AT:Animal Taming | |||
;BLP:Binary Liquid Propellant | |||
;BPC:Blueprint Comprehension | |||
;CGA:Calypso Ground Assessment | |||
;CR:Combat Reflexes | |||
;CS:Cokmbat Sense | |||
;COU:Courage | |||
;DEX:Dexterity | |||
;ENG:Engineering | |||
;FA:First Aid | |||
;HA:Hit Ability | |||
;HG:Handgun | |||
;HP:HealthPoints | |||
;IMD:Inflict Melee Damage | |||
;INT:Intelligence | |||
;IRD:Inflict Ranged Damage | |||
;LB:Longblades | |||
;LWT:Laser Weaponry Technology | |||
;MA:Martial Arts | |||
;MC:Melee Combat | |||
;MDA:Melee Damage Assessment | |||
;MF:MindForce | |||
;MMS:MarksmanShip | |||
;PERC:Perception | |||
;PF:PowerFist | |||
;PSY:Psyche | |||
;RDA:Ranged Damage Assessment | |||
;SB:Shortblades | |||
;SIB:Skill Increase Bonus | |||
;SG:Sweat Gatherer | |||
;STR:Strength | |||
;WH:Weapons Handling | |||
;NO:New Oxford | |||
;PVP3:Area where a player can be looted by other players | |||
;PVP4:Area where a player can be looted by other players | |||
;Sweat Camp:An area North and slightly West of PA on Calypso, and the main area for new players to sweat | |||
;Aggro:The distance a MOB can spot a player and will attack that player, or the act of the MOB charging the player. | |||
;AI:Artificial Intelligence. | |||
;Camping:A player sticking to a single location or killing a single (type of) MOB. | |||
;Farming:A player sticking to a single location or killing a single (type of) MOB. | |||
;Crit:Critical Hit. When the player or a MOB deals more damage than usual. | |||
;DPS:Damage Per Second. | |||
;FTW:For The Win. Used to indicate something has the appreciation of the person using the term. | |||
;Lag:Delay in the game. Usually caused by network latency or slow hardware. | |||
;Loot:Item(s) dropped by MOBs after the players kill them. Bounty. | |||
;MOB:Any enemy in the game driven by AI. | |||
;MMORPG:Massive Multiplayer Online Roleplaying Game. | |||
;Nerf:A fix by the game creators to a specific item or skill. Usually making it less useful than before. | |||
;Newb:A new player. | |||
;Noob:A new player. Usually used as a derogatory term. | |||
;OWN:To defeat. | |||
;PK:Player Killing. | |||
;Pulling:The act of getting a mob to aggro a player. | |||
;PWN:See OWN. | |||
;Spawn:Monsters appearing in a general area. | |||
;Uber:A player with high-end equipment and/or skills. | |||
;WTB:Want To Buy. | |||
;WTS:Want To Sell. | |||
;MOB:An AI controlled monster. |
Latest revision as of 20:50, 30 December 2012
Please consolidate with Glossary.
- PM
- Private Message.
- Tanking
- Engaging a MOB and absorbing its damage rather than relying on other tactics.
- TT Food
- Anything that has little or no markup and generally is sold back to the game.
- Agi
- Agility
- AL
- Animal Lore
- AT
- Animal Taming
- BLP
- Binary Liquid Propellant
- BPC
- Blueprint Comprehension
- CGA
- Calypso Ground Assessment
- CR
- Combat Reflexes
- CS
- Cokmbat Sense
- COU
- Courage
- DEX
- Dexterity
- ENG
- Engineering
- FA
- First Aid
- HA
- Hit Ability
- HG
- Handgun
- HP
- HealthPoints
- IMD
- Inflict Melee Damage
- INT
- Intelligence
- IRD
- Inflict Ranged Damage
- LB
- Longblades
- LWT
- Laser Weaponry Technology
- MA
- Martial Arts
- MC
- Melee Combat
- MDA
- Melee Damage Assessment
- MF
- MindForce
- MMS
- MarksmanShip
- PERC
- Perception
- PF
- PowerFist
- PSY
- Psyche
- RDA
- Ranged Damage Assessment
- SB
- Shortblades
- SIB
- Skill Increase Bonus
- SG
- Sweat Gatherer
- STR
- Strength
- WH
- Weapons Handling
- NO
- New Oxford
- PVP3
- Area where a player can be looted by other players
- PVP4
- Area where a player can be looted by other players
- Sweat Camp
- An area North and slightly West of PA on Calypso, and the main area for new players to sweat
- Aggro
- The distance a MOB can spot a player and will attack that player, or the act of the MOB charging the player.
- AI
- Artificial Intelligence.
- Camping
- A player sticking to a single location or killing a single (type of) MOB.
- Farming
- A player sticking to a single location or killing a single (type of) MOB.
- Crit
- Critical Hit. When the player or a MOB deals more damage than usual.
- DPS
- Damage Per Second.
- FTW
- For The Win. Used to indicate something has the appreciation of the person using the term.
- Lag
- Delay in the game. Usually caused by network latency or slow hardware.
- Loot
- Item(s) dropped by MOBs after the players kill them. Bounty.
- MOB
- Any enemy in the game driven by AI.
- MMORPG
- Massive Multiplayer Online Roleplaying Game.
- Nerf
- A fix by the game creators to a specific item or skill. Usually making it less useful than before.
- Newb
- A new player.
- Noob
- A new player. Usually used as a derogatory term.
- OWN
- To defeat.
- PK
- Player Killing.
- Pulling
- The act of getting a mob to aggro a player.
- PWN
- See OWN.
- Spawn
- Monsters appearing in a general area.
- Uber
- A player with high-end equipment and/or skills.
- WTB
- Want To Buy.
- WTS
- Want To Sell.
- MOB
- An AI controlled monster.