Difference between revisions of "Talk:Planet Calypso Creatures"

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{{Mob|allophyl.png|Allophyl|Animal|-|-|33|-|-|-|-|-|67|Running|Close|-|-|Very Close|No|Yes}}
{{Mob|allophyl.png|Allophyl|Animal|-|-|33|-|-|-|-|-|67|Running|Close|-|-|Very Close|No|Yes}}
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== Suggestion ==
'''When you arrange the columns of the damage types, it always puts empty cells first<br />'''
-- Is it possible to change this? so that these are the last in the list? <br />
---''This one is solved. Replaced all dashes by spaces.''
'''When you arrange the column with aggression, it arranges it alphabetically instead of from low to high. <br />'''
-- Can we assign values to this so that they are arranged from low to high? <br />
-- Example: low gets value 1, very high gets value 5.

Latest revision as of 08:22, 13 October 2014

Suggestion (Table with Template)[edit]

Name Description Stab Cut Impact Penetration Shrapnel Burn Cold Acid Electric Movement Combat Attacks Range Aggression Tamable Sweatable
File:Moblist thumb none.png Aetherex Animal - - 100 - - - - - - Running Close 20 - Low No Yes
File:Moblist thumb notingame.png Agrash Humanoid - - - - - - - - - - - - - - No No
Moblist thumb allophyl.png Allophyl Animal - - 33 - - - - - 67 Running Close - - Very Close No Yes

Suggestion[edit]

When you arrange the columns of the damage types, it always puts empty cells first
-- Is it possible to change this? so that these are the last in the list?
---This one is solved. Replaced all dashes by spaces.

When you arrange the column with aggression, it arranges it alphabetically instead of from low to high.
-- Can we assign values to this so that they are arranged from low to high?
-- Example: low gets value 1, very high gets value 5.