Difference between revisions of "14.1"

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== Official release notes ==
== Official release notes ==


''Official release notes go here''
Entropia Universe 14.1 Release Notes
13 Mar 2013
 
'''NEW FEATURES'''
 
* A new on-screen mission tracker interface has been implemented, which is automatically displayed when a mission is tracked in the quest log.
* A new option is available in the team interface to specify the share of loot that can be earned through healing members of the team.
* The maximum TT value of make-up masks has been reduced to 30 PED. Existing masks with values above 30 PED have retained their current value.
* The interface for turning in items to quest NPCs has been improved.
* Hair, face and body selections in the avatar creation interface have been limited to basic options. More advanced options must be performed by hair stylists and body sculptors.
* Helpful tooltips have been added to the avatar creation interface.
* Mindforce Attack Chips can now gain tier levels.
* Weapons no longer decay or consume ammunition when attacking a dead creature.
* Weapons fired in PVP areas once again decay and consume ammunition.
* The item information panel for armor parts now display the actual and maximum protection values, to reflect the lower protection offered by items below maximum condition.
* The condition limit for all items has been set to 3%, with the exception of make-up masks & participant content screens, which have been lowered from 90% to 10%.
 
'''FIXES / IMPROVEMENTS'''
 
* Various garment issues have been corrected.
* Miss and evade messages now display correctly when attacking a creature.
* The damage of area of effect weapons has been corrected to prevent exceeding a weapon’s maximum damage when damaging multiple targets.
* The yellow mission target indicator has been made more visible to facilitate tracking of quest objectives.
* An issue causing avatars to twitch in the avatar creation interface has been corrected.
* Only creatures spawned on a land area will contribute points to events hosted on the land area.
* When constructing items while using residue, residue from multiple stacks will be used to bring the constructed item to maximum condition.
 
'''KNOWN ISSUES'''


* Fog is not shown correctly in certain situations.
* Some blueprint and blueprint book names are displaying incorrectly.
   


<small>MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.</small>


== Further information ==
== Further information ==
Line 20: Line 52:


==Links, references, contributors, categories==
==Links, references, contributors, categories==
* Previous Version Update: {{#ask: [[Updated Entity::Entropia Universe]] [[Revision ID::!{{REVISIONID}}]] [[Date::<<{{#show:{{PAGENAME}}|?Date}}]]|limit=1|sort=Date|order=desc|searchlabel= }}


<references />
<references />


{{Contributors}}
{{Contributors}}

Latest revision as of 23:55, 3 October 2013

Version Update Edit Icon.png
Build
Release Date
Release Date::13 March 2013
Short Description
please enter short description
Updated Entity
Logo Entropia Universe 16px.png Entropia Universe
Affiliated Updates
Forum Thread
News section on EP.com


Official release notes[edit]

Entropia Universe 14.1 Release Notes 13 Mar 2013

NEW FEATURES

  • A new on-screen mission tracker interface has been implemented, which is automatically displayed when a mission is tracked in the quest log.
  • A new option is available in the team interface to specify the share of loot that can be earned through healing members of the team.
  • The maximum TT value of make-up masks has been reduced to 30 PED. Existing masks with values above 30 PED have retained their current value.
  • The interface for turning in items to quest NPCs has been improved.
  • Hair, face and body selections in the avatar creation interface have been limited to basic options. More advanced options must be performed by hair stylists and body sculptors.
  • Helpful tooltips have been added to the avatar creation interface.
  • Mindforce Attack Chips can now gain tier levels.
  • Weapons no longer decay or consume ammunition when attacking a dead creature.
  • Weapons fired in PVP areas once again decay and consume ammunition.
  • The item information panel for armor parts now display the actual and maximum protection values, to reflect the lower protection offered by items below maximum condition.
  • The condition limit for all items has been set to 3%, with the exception of make-up masks & participant content screens, which have been lowered from 90% to 10%.

FIXES / IMPROVEMENTS

  • Various garment issues have been corrected.
  • Miss and evade messages now display correctly when attacking a creature.
  • The damage of area of effect weapons has been corrected to prevent exceeding a weapon’s maximum damage when damaging multiple targets.
  • The yellow mission target indicator has been made more visible to facilitate tracking of quest objectives.
  • An issue causing avatars to twitch in the avatar creation interface has been corrected.
  • Only creatures spawned on a land area will contribute points to events hosted on the land area.
  • When constructing items while using residue, residue from multiple stacks will be used to bring the constructed item to maximum condition.

KNOWN ISSUES

  • Fog is not shown correctly in certain situations.
  • Some blueprint and blueprint book names are displaying incorrectly.


MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

Further information[edit]

Un-noted changes, images of new stuff, etc go here


Wiki documented changes[edit]


Links, references, contributors, categories[edit]

  • Previous Version Update:




Contributors: