Difference between revisions of "Joakim Antonsson"

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Game Designer
<big>'''I N T E R V I E W : http://www.entropiaplanets.com/threads/introducing-joakim-antonsson-game-designer.10809/'''</big>
Planet Calypso AB
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januari 2013 – nu (2 månader) Göteborg, Sverige


<big>'''Summary'''</big>


Software Tester
* 2 years of experience in software testing including 3d and 2d applications.
MindArk PE AB
* Assisting Test Lead position.
november 2010 – januari 2013 (2 år 3 månader)
* Scrum master.
* Great understanding in game development, being the current companys own Wikipedia.
* Great insight in gameplay mechanics, been playing games since birth.
* Great bug reporting skills - Meaning that the report is very informative, steps to reproduce and what systems that causes the bug.
* Game designing experience - Spaceship 6 DOF steering in space, real 3D flying with pitch, loop roll, there is no up or down.
* Experience in game balancing - Making quests 100 quests for mid game players.
* Extremly dedicated to the company and the value of the product, leaving nothing behind.
* Easy to work with.
* Creating Dev and Release Notes


[[http://www.linkedin.com/profile/view?id=164308456|LinkedIn]]
 
<big>'''Experience'''</big>
 
'''Current:'''<br>
Game Designer <br>
Planet Calypso AB <br>
January 2013 – Present (9 months)Gothenburg, Sweden
 
 
'''Past:'''<br>
Software Tester <br>
MindArk PE AB <br>
November 2010 – January 2013 (2 years 3 months)
 
 
[http://www.linkedin.com/profile/view?id=164308456 LinkedIn]


[[Category:MindArk Staff]]
[[Category:MindArk Staff]]

Latest revision as of 07:13, 10 November 2013

I N T E R V I E W : http://www.entropiaplanets.com/threads/introducing-joakim-antonsson-game-designer.10809/


Summary

  • 2 years of experience in software testing including 3d and 2d applications.
  • Assisting Test Lead position.
  • Scrum master.
  • Great understanding in game development, being the current companys own Wikipedia.
  • Great insight in gameplay mechanics, been playing games since birth.
  • Great bug reporting skills - Meaning that the report is very informative, steps to reproduce and what systems that causes the bug.
  • Game designing experience - Spaceship 6 DOF steering in space, real 3D flying with pitch, loop roll, there is no up or down.
  • Experience in game balancing - Making quests 100 quests for mid game players.
  • Extremly dedicated to the company and the value of the product, leaving nothing behind.
  • Easy to work with.
  • Creating Dev and Release Notes


Experience

Current:
Game Designer
Planet Calypso AB
January 2013 – Present (9 months)Gothenburg, Sweden


Past:
Software Tester
MindArk PE AB
November 2010 – January 2013 (2 years 3 months)


LinkedIn