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| =====January 2003===== | | =====January 2003===== |
| * 30 Jan 2003: 4th issue of [[The Gate]], the official Magazine created by MindArk: [[The Gate Issue 4]] | | * 30 Jan 2003: 4th issue of [[The Gate]], the official Magazine created by MindArk: [[The Gate Issue 4]] |
| * 30 Jan 2003: [[Project Entropia]] goes gold <ref>http://web.archive.org/web/20030417034926/http://www.mindark.com/default.asp?page=410 Official [[Mindark]] press release </ref> | | * 30 Jan 2003: [[Project Entropia]] goes gold <ref>http://web.archive.org/web/20030417034926/http://www.mindark.com/default.asp?page=410 Official [[Mindark]] press release </ref><sub> |
| | | * 28 Jan 2003: [[4.2]] |
| <sub>With Version Update 4.2 on 28 January 2003, the game was considered “Gold”. | |
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| VU 4.2 PE Gone Gold!!!
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| PROJECT ENTROPIA VERSION UPDATE 4.2
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| 2003-01-28
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| *** PLEASE READ THIS DOCUMENT IF YOU FIND SOMETHING STRANGE
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| IN PROJECT ENTROPIA! IT MIGHT PROVIDE THE INFO YOU NEED BEFORE
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| APPROACHING PROJECT ENTROPIA SUPPORT! ***
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| Welcome!
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| The Version Update 4.2 (“VU 4.2″) for Project Entropia is a major step in the development of Project Entropia. Information about the content of the version update is located in this document. The VU 4.2 is scheduled for a release at the 30:th of January 2003.
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| VERSION UPDATE FEATURES
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| Participant versus Participant combat available In a special area on the western shore of the continent of Eudoria (marked on the in-universe map) there is a special area where combat between participants is allowed. When entering this area the participant will be notified about the current status. Avatars are not lootable. The area in itself is quite valuable, with rare mineral deposits and uncommon creatures roaming round. Personal Storage Facilities present
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| In various areas in Project Entropia each Avatar has the ability to use a Personal Storage Facility. This functions as a safety deposit box, in which you can store items of your choice. Certain items may not be placed here, namely Blueprint books, Deeds, the PED Card, Exchange certificates, and
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| the orange starting clothes. The maximum amount of items that can be stored is at present limited to 500 items. A single stack of several items counts as one item in this Storage Facility. The Storage Facility is currently free of charge.
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| NOTE:
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| In the next VU (4.3), the weight allowance will be reduced on your Avatar. Therefore we urge you to maintain a reasonable number of items on your Avatar. Also remember that a smaller inventory will increase performance and load times across the board.
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| Avatar look redesign
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| All old participants have the option to redo their Avatar looks. The Avatar will keep all items
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| and skills. To keep the old Avatar look just press “Accept” without modifying the settings. You will also be able to change your Avatar name.
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| PLEASE NOTE that the name chosen is indeed your Avatar name, not your personal name. Also note that titles and ranks will soon be implemented in Project Entropia, reducing the need for entering such “names” as Avatar names. The Avatar name CANNOT be changed after it is entered and
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| accepted.
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| Hall of Fame updated
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| The Hall of Fame (“HOF”) has been updated. A new area of fame is the crafting section. The HoF
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| is also split in two sections, one for “All Time High” events, and one that shows the greatest effort of the last 24 hours.
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| Exchange enhanced
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| Several updates and enhancements have been made in the Project Entropia Exchange. Better
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| information is available, and the interface has been tweaked for better understanding and functionality.
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| Skills are rated
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| Each skill has an individual rank associated with it, indicating how good an Avatar is in their respective field.
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| Skill experience tweak
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| The rate at which an Avatar gains experience in his or her skill levels has been set to the correct level.
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| Skill icons
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| The skills interface has new icons, making it easier to find a typical skill. NPC:s populate Project
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| Entropia
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| In various location there will be NPC:s (Non-Participant Characters) present, doing their thing.
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| Enhanced transfer capabilities
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| Several enhancements in the Bank Interface while transferring money from a real life credit card to PED:s have been made. Many of the problems with getting the now infamous “Internal error” message have been eliminated.
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| Limit amount of items per transfer
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| The number of items you can transfer in a Trade Terminal is limited to 40. A single stack of items (for example ore or ammunition) counts as one item.
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| Blueprint books tradeable
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| You can now trade and sell blueprint books.
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| Drop Confirm dialogue box
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| Every time you try to drop an item you have to confirm it.
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| Monsters drown
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| After a short while below water the monsters not ordinarily living in water will drown. Drowned animals will not drop loot.
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| Clothes
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| More various clothes are present in Project Entropia.
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| Faster Society functions
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| The technology running the Societies has been updated and should not take as much time as before accessing it.
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| Attributes Rating Values Fixed
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| The avatar attributes (Strength, Agility, etc.) were shown wrongly on the client. The correct values are now shown.
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| Invisible weapon accessories now visible
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| Weapon accessories, like scopes, laser sights and amplifiers, are now shown correctly.
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| Weapon decay mismatch fix
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| In some rare instances the value of a weapon was shown differently from the time you last logged out of Project Entropia, compared to the next time you logged in. This has now been resolved, and the correct value is always saved on the server.
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| New client loader and login screen
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| Project Entropia has a new leaner and more capable client loader, updater and information viewer.
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| Resumable downloads
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| The auto-updater utility keeping Project Entropia current has received an added resumable
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| download capability. This means that if the connection should fail during a download, once you restart it, you will begin downloading the files from the point the connection failed.
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| New firewall ports
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| Sometimes the participant can’t connect to the Project Entropia Virtual Universe because of their firewall. Opening the following ports in the firewall you use can easily solve these problems.
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| · 20, 21 (TCP outbound) – Additional TCP port outbound for passive mode FTP
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| · 30584 (UDP inbound/outbound)
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| · 30592 (TCP outbound)
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| · 31111 (UDP inbound/outbound)
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| Newbie Guide online
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| On the Project Entropia web page there is a newbie guide present to educate newly arrived colonists
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| about Calypso of what to expect and how to use Project Entropia, while downloading the client software.
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| Exploit Information Reward System active
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| At the Support section at http://www.project-entropia.com a new Exploit reporting category has been added. Participants who encounter “exploits” (bugs that can be manipulated into cheating) and report these to MindArk can be rewarded with up to 1000 PED:s.
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| KNOWN ISSUES
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| Radar is not updating all the time
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| Yes, we know. It has become better though. It will be completely fixed in the future.
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| Yes, you can run through trees
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| This is not a bug.
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| Missing icons on clothes and items
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| On certain PC configurations sometime the item icons in the inventory become invisible, or you receive a dummy icon called “Unable to show”. If this happens to you, please update to the latest video card drivers, check if Project Entropia officially supports your video card, and also change the video settings on the Setup button in the initial login screen. If this fails, please contact the Project Entropia Support.
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| Background music causing Crash To Desktop (“CTD”)
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| Sometimes a bug in mp3 decoder system causes the Project Entropia client to crash to desktop while playing a music file. If you experience a lot of CTD you could try to completely shut down the music
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| in Project Entropia using the Options Interface.
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| This message was edited January 28, 2003 15:30:56 GMT
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| Regards
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| Marco Behrmann
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| Community Representative
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| MindArk AB</sub>
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| <noinclude> | | <noinclude> |
| '''References''' | | '''References''' |
| <references /></noinclude> | | <references /></noinclude> |