Difference between revisions of "Talk:Planet Calypso Creatures"

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(→‎Suggestion: new section)
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'''When you arrange the columns of the damage types, it always puts empty cells first<br />'''
'''When you arrange the columns of the damage types, it always puts empty cells first<br />'''
-- Is it possible to change this? so that these are the last in the list? <br />
-- Is it possible to change this? so that these are the last in the list? <br />
----''This one is solved. Replaced all dashes by spaces.''


'''When you arrange the column with aggression, it arranges it alphabetically instead of from low to high. <br />'''
'''When you arrange the column with aggression, it arranges it alphabetically instead of from low to high. <br />'''
-- Can we assign values to this so that they are arranged from low to high? <br />
-- Can we assign values to this so that they are arranged from low to high? <br />
-- Example: low gets value 1, very high gets value 5.
-- Example: low gets value 1, very high gets value 5.

Revision as of 23:02, 29 July 2010

Suggestion (Table with Template)

Name Description Stab Cut Impact Penetration Shrapnel Burn Cold Acid Electric Movement Combat Attacks Range Aggression Tamable Sweatable
File:Moblist thumb none.png Aetherex Animal - - 100 - - - - - - Running Close 20 - Low No Yes
File:Moblist thumb notingame.png Agrash Humanoid - - - - - - - - - - - - - - No No
Moblist thumb allophyl.png Allophyl Animal - - 33 - - - - - 67 Running Close - - Very Close No Yes

Suggestion

When you arrange the columns of the damage types, it always puts empty cells first
-- Is it possible to change this? so that these are the last in the list?


This one is solved. Replaced all dashes by spaces.

When you arrange the column with aggression, it arranges it alphabetically instead of from low to high.
-- Can we assign values to this so that they are arranged from low to high?
-- Example: low gets value 1, very high gets value 5.