Difference between revisions of "Weapon:Breer P1a (L)"

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{{weaponInfo
{{weaponInfo2
| imagelocation1 = item_breer_p1a_01.jpg
| imagelocation2 = item_breer_p1a_02.jpg
| imagelocation3 = item_breer_p1a_03.jpg
|
| imagelocation4 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation4 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation5 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->
| imagelocation5 = example.jpg  <!--insert additional image here, remove line if you don't add an image-->

Revision as of 18:10, 11 August 2010

Iteminfo Breer P1a (L) 05.gif Iteminfo Breer P1a (L) 01.jpg Iteminfo Breer P1a (L) 02.jpg
Description:
Class: Iteminfo Breer P1a (L) 03.jpg
Type:
Source:
Max. TT: PED
Min. TT: PED
Condition limit: %
Durability:
Weight: Kg
Item points:
Max. use per minute: File:Iteminfo Breer P1a (L) 04.jpg
Max. damage interval:
Professional requirement:
Level:
Professional requirement:
Level:
Ammo type:
Ammo burn:
Decay per shot: PEC
Damage type: Example.jpg
Max. damage:
Damage type:
Max. damage:
Damage type:
Max. damage:
Max. range:
Skill Increase Bonus:



Tier Increase Rate (TIR)

With this table we are trying to find out how many of an item there are in game. With the Tier Increase Rates MA introduced a while back all items have received a unique fingerprint. With those we can keep track of them.

Enter the 10 Tier Increase Rate numbers in the table below and the owner of the item, if known.

No. Tier 1 Tier 2 Tier 3 Tier 4 Tier 5 Tier 6 Tier 7 Tier 8 Tier 9 Tier 10 Owner
#1‎ - - - - - - - - - - -
Because there are many numbers of some items and that Limited items get TT-ed when they are damaged, I would suggest to only fill in the TIR's for Limited items and rare Unlimited items.