Difference between revisions of "Entropia Universe World Boxing Championships 2009"
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==Match Rules== | ==Match Rules== | ||
# The tournament follows a knockout format, with ties decided by random draw. | # The tournament follows a knockout format, with ties decided by random draw. | ||
# Dates and venues for matches will be announced in this thread and communicated privately to contestants. | # Dates and venues for matches will be announced in this thread and communicated privately to contestants. | ||
# Depending on the number of entrants in each class, some fighters may have to play an extra preliminary round. | # Depending on the number of entrants in each class, some fighters may have to play an extra preliminary round. | ||
# With the exception of the finals, matches consist of up to 5 rounds, each lasting 3 minutes. | # With the exception of the finals, matches consist of up to 5 rounds, each lasting 3 minutes. | ||
# If one player dies within 3 minutes, his opponent is awarded a win by knockout for the round. If both fighters are still alive at the end of the round, the player with the highest proportion of health remaining (as determined by the judge by looking at the player’s on-screen health bars) will be awarded a win on points. | # If one player dies within 3 minutes, his opponent is awarded a win by knockout for the round. If both fighters are still alive at the end of the round, the player with the highest proportion of health remaining (as determined by the judge by looking at the player’s on-screen health bars) will be awarded a win on points. | ||
# Any player leaving the ring during a round will forfeit the round to their opponent. | # Any player leaving the ring during a round will forfeit the round to their opponent. | ||
# The winner of the match is the first player to win 3 rounds. | # The winner of the match is the first player to win 3 rounds. | ||
# The final matches in each class will consist of up to 15 rounds of 3 minutes, with the winner being the first fighter to win 8 rounds. | # The final matches in each class will consist of up to 15 rounds of 3 minutes, with the winner being the first fighter to win 8 rounds. | ||
# Armour or healing is not allowed during a round. Players may of course heal between rounds. | # Armour or healing is not allowed during a round. Players may of course heal between rounds. | ||
# The only weapon allowed is the Castorian EnKnuckles-A (TT Powerfist), except in the Heavyweight class. Heavyweight contestants must use the Loughlin Smacker One (limited or unlimited). | # The only weapon allowed is the Castorian EnKnuckles-A (TT Powerfist), except in the Heavyweight class. Heavyweight contestants must use the Loughlin Smacker One (limited or unlimited). | ||
# Excessive jumping is not allowed. If the judge feels that a contestant is jumping excessively (as a guideline, if you are jumping more than punching, that’s excessive) they will receive a warning in local chat. If the player continues to jump excessively, they will forfeit the round to their opponent. | # Excessive jumping is not allowed. If the judge feels that a contestant is jumping excessively (as a guideline, if you are jumping more than punching, that’s excessive) they will receive a warning in local chat. If the player continues to jump excessively, they will forfeit the round to their opponent. | ||
# Competitors are expected to show respect to their opponent and the tournament by: | # Competitors are expected to show respect to their opponent and the tournament by: | ||
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Failure to do so may result in rounds or matches being forfeited, at the discretion of the judge. | Failure to do so may result in rounds or matches being forfeited, at the discretion of the judge. | ||
# In case of any dispute, the judge’s decision is final. We reserve the right to disqualify any entrant in the event of suspected or proven cheating or foul play. | # In case of any dispute, the judge’s decision is final. We reserve the right to disqualify any entrant in the event of suspected or proven cheating or foul play. | ||
Revision as of 16:27, 21 August 2010
Prizes
Contestants will be divided into five Weight Classes, based on their current Health (see below). The five winners will be declared EU World Boxing Champion 2009 for their class, and will each receive the following prizes:
Unlimited Loughlin Smacker Two
Sponsored by First Planet Company
Each of the winners will receive an unlimited Loughlin Smacker Two. This is a great eco weapon for powerfist skilling or for using as a finisher. The Smacker Two is worth 1864 PED in TT value alone, and has an estimated market price well over 2000 PED.
See Entropedia for all the stats on this item: http://www.entropedia.info/Info.aspx...in_Smacker_Two
Personalised Forum Signature
Sponsored by Globex Designs, Inc.
To commemorate their victory, the champions will receive a personalised forum signature, specially created for them by Globex Designs.
Entropia Forum Premium Memberships
Sponsored by EntropiaForum.com
Each champion will receive one year’s Modified Membership (which usually costs $57) on Entropia Forum. Runners-up will receive one year’s Improved Membership (usual cost $38).
Additional Runners-up Prizes
Sponsored by Rufwon & Juan Martinez of Canadian Empire
The Martinez brothers have generously donated a Loughlin Smacker One (L) and a Svempa S40 (L) as prizes to the runner-up in each weight class.
Weight Classes
Entrants will be split into weight classes depending on their Health:
- Flyweight: Up to 110 Health
- Lightweight: 111-130 Health
- Welterweight: 131-150 Health
- Middleweight: 151-180 Health
- Heavyweight: 181 Health or above
Players will be required to prove their current Health at a ‘weigh-in’ by taking a screenshot prior to each match, clearly showing their current Health. This screenshot must be posted here or sent to me privately following the match.
Heavyweight and Welterweight competitors are not required to provide a screenshot (except in the case of an ‘over-weight’ Welterweight player – see below). Welterweights will be scanned to determine their Health.
Players Health is likely to increase during the course of the tournament, so players will be allowed to play ‘over-weight’ by up to 3 Health points, as long as they start the tournament in the correct weight class. There is no penalty for being ‘under-weight’. If you think you are likely to go ‘over-weight’ by more than 3 points, you should enter the higher weight class.
Example: Cassius joins the Welterweight class and starts the tournament with 147 Health. By the semi-final he has reached 152 Health and is allowed to compete as an ‘over-weight’ player. But by the final he has 154 Health and is disqualified – he should have entered the Middleweight class!
Match Rules
- The tournament follows a knockout format, with ties decided by random draw.
- Dates and venues for matches will be announced in this thread and communicated privately to contestants.
- Depending on the number of entrants in each class, some fighters may have to play an extra preliminary round.
- With the exception of the finals, matches consist of up to 5 rounds, each lasting 3 minutes.
- If one player dies within 3 minutes, his opponent is awarded a win by knockout for the round. If both fighters are still alive at the end of the round, the player with the highest proportion of health remaining (as determined by the judge by looking at the player’s on-screen health bars) will be awarded a win on points.
- Any player leaving the ring during a round will forfeit the round to their opponent.
- The winner of the match is the first player to win 3 rounds.
- The final matches in each class will consist of up to 15 rounds of 3 minutes, with the winner being the first fighter to win 8 rounds.
- Armour or healing is not allowed during a round. Players may of course heal between rounds.
- The only weapon allowed is the Castorian EnKnuckles-A (TT Powerfist), except in the Heavyweight class. Heavyweight contestants must use the Loughlin Smacker One (limited or unlimited).
- Excessive jumping is not allowed. If the judge feels that a contestant is jumping excessively (as a guideline, if you are jumping more than punching, that’s excessive) they will receive a warning in local chat. If the player continues to jump excessively, they will forfeit the round to their opponent.
- Competitors are expected to show respect to their opponent and the tournament by:
- turning up to matches as arranged, on time;
- maintaining a reasonable level of communication with the organiser so that matches can be arranged effectively;
- demonstrating a reasonable amount of flexibility in arranging matches.
Failure to do so may result in rounds or matches being forfeited, at the discretion of the judge.
- In case of any dispute, the judge’s decision is final. We reserve the right to disqualify any entrant in the event of suspected or proven cheating or foul play.
Registered Fighters
| Flyweight | Lightweight | Welterweight | Middleweight | Heavyweight |
|---|---|---|---|---|
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| Flyweight |
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Flyweight Preliminary
Flyweight 1st Round
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| Lightweight |
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Lightweight Preliminary
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| Welterweight |
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Welterweight Preliminary
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| Middleweight |
|---|
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Middleweight Preliminary
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| Heavyweight |
|---|
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Heavyweight Preliminary
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