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Difference between revisions of "Outback Area 4"
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{| {{table}} | {| {{table}} | ||
!width="100"|Slot!!width="250"|Name!!width="75"|Numbers!!width="75"|Maturity | !width="100"|Slot!!width="250"|Name!!width="75"|Numbers!!width="75"|Maturity | ||
{{LA DNA|slot 1|Merp|0|}} | {{LA DNA|slot 1|Merp|0|Young to Old}} | ||
{{LA DNA|slot 2|-|-|-}} | {{LA DNA|slot 2|-|-|-}} | ||
{{LA DNA|slot 3|-|-|-}} | {{LA DNA|slot 3|-|-|-}} |
Revision as of 00:12, 2 May 2010
GENERAL INFORMATION
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Land of Merp. Merp Young are scatter. There are a few Merp Mature and only one Merp Old. If you die in the southern green zone, you'll be revive in OLA 17 in the south. But it's safe to run back north again. Ambulimax are not very aggressive.
LAND AREA DNA
Slot | Name | Numbers | Maturity |
---|---|---|---|
slot 1 | Merp | 0 | Young to Old |
slot 2 | - | - | - |
slot 3 | - | - | - |
slot 4 | - | - | - |
slot 5 | - | - | - |
slot 6 | - | - | - |
LAND AREA NATURAL SPAWN
Creature | Density | Maturity | Longitude | Latitude | |
---|---|---|---|---|---|
1 | - | - | - | - | - |
2 | - | - | - | - | - |
LAND AREA RESOURCES
Nr. | Name | Type |
---|---|---|
1 | - | - |
2 | - | - |
3 | - | - |
4 | - | - |
5 | - | - |
5 | - | - |
LAND AREA PROPERTIES
Property | Type | Longitude | Latitude | |
---|---|---|---|---|
1 | Shed | Estate | - | - |
2 | Fertilizer Terminal | Terminal | 31076 | 37671 |
3 | Revive Terminal | Terminal | 31076 | 37671 |
4 | Land Area Marker | 31084 | 37419 | 134 |
5 | Repair Terminal | Terminal | - | - |
6 | Trade Terminal | Terminal | - | - |