To get rid of this ad please Sign up/Login.
Talk:Planet Calypso Creatures
Revision as of 08:22, 13 October 2014 by Tass (talk | contribs) (Tass moved page Talk:Planet Calypso Creatures/Plus to Talk:Planet Calypso Creatures without leaving a redirect)
Suggestion (Table with Template)[edit]
Name | Description | Stab | Cut | Impact | Penetration | Shrapnel | Burn | Cold | Acid | Electric | Movement | Combat | Attacks | Range | Aggression | Tamable | Sweatable | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
File:Moblist thumb none.png | Aetherex | Animal | - | - | 100 | - | - | - | - | - | - | Running | Close | 20 | - | Low | No | Yes |
File:Moblist thumb notingame.png | Agrash | Humanoid | - | - | - | - | - | - | - | - | - | - | - | - | - | - | No | No |
Allophyl | Animal | - | - | 33 | - | - | - | - | - | 67 | Running | Close | - | - | Very Close | No | Yes |
Suggestion[edit]
When you arrange the columns of the damage types, it always puts empty cells first
-- Is it possible to change this? so that these are the last in the list?
---This one is solved. Replaced all dashes by spaces.
When you arrange the column with aggression, it arranges it alphabetically instead of from low to high.
-- Can we assign values to this so that they are arranged from low to high?
-- Example: low gets value 1, very high gets value 5.