Difference between revisions of "Creature:Second Entity"

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|Status=In Game
|Status=In Game
|Creature Profile Image=Moblist_thumb_Second_Entity.png
|Creature Profile Image=Moblist_thumb_Second_Entity.png
|Creature Description=The "Melee excavator robot, commonly referred to as SEG's, "Second Entity Generation". When SEG's are seen crouched close to the ground, many colonists claim to have see a blue light emerging from their underside, similar to the ones from Mineral/Enmatter claim rods used by colonists, suggesting they are guarding, or perhaps excavating, mineral resources. This leads many colonists to believe that SEG's are involved in the finding, guarding, or excavating of mineral resources. SEG's seem to patrol areas, (such as around Treasure Island's main teleporter), which have other robots present in the surrounding area, such as Drones & Miner Bots, which are commonly believed to be "gatherers" of resources, which support this theory. Experienced miners, able to survive the SEG's furious attacks, and the drones defensive behaviour, report that the areas SEG's can be found in area rich in natural resources, supporting this theory still further. Whatever the truth, SEG's are remorseless killers, that defend the land they inhabit (and perhaps it's mineral wealth too) to good effect, tearing up colonists with their sharp, twin, laser swords in no time.
|Origin=Planet Calypso
|Origin=Planet Calypso
|Destination=Calypso,  
|Destination=Calypso,
|Class=Robot
|Class=Robot
|Tamable=No
|Tamable=No
|Sweatable=No
|Sweatable=No
}}
}}
__NOTOC__
== Combat ==
{| style="border-color:#FFFFFF; background: #FFFFFF; border-width:0px; border-style:solid;" align=right width="300px"
{{#ask: [[-Has subobject::Creature:{{PAGENAME}}/Combat]]
|<section begin=creature />{{Creature2
|?Attack title |?Stab |?Cut |?Impact |?Penetration |?Shrapnel |?Burn |?Cold |?Acid |?Electric
|Name= Second Entity
|format=template
|Planet = Calypso
|template=Attack Display
|Class= -
|outrotemplate=Attack Display Outro
|Stab= -
|named args=yes
|Cut= -
|link=none
|Impact= -
|default={{Attack Display Outro}} }}
|Penetration= -
|Shrapnel= -
|Burn= -
|Cold= -
|Acid= -
|Electric= -
|Movement= -
|Combat= -
|Attacks= -
|Range= -
|Aggression= -
|Tamable= -
|Sweatable= -
|Remarks=
}}<section end=creature />
|}
== '''Pictures''' ==
 
{|class=wikitable border=0 cellpadding=5
| [[Image:Second_Entity 01.jpg|thumb|left]]
| [[Image:Second_Entity 02.jpg|thumb|left]]
| [[Image:Second_Entity 03.jpg|thumb|left]]
|}
 
 
== '''Description''' ==
 
The "Melee excavator robot, commonly referred to as SEG's, "Second Entity Generation". When SEG's are seen crouched close to the ground, many colonists claim to have see a blue light emerging from their underside, similar to the ones from Mineral/Enmatter claim rods used by colonists, suggesting they are guarding, or perhaps excavating, mineral resources. This leads many colonists to believe that SEG's are involved in the finding, guarding, or excavating of mineral resources. SEG's seem to patrol areas, (such as around Treasure Island's main teleporter), which have other robots present in the surrounding area, such as Drones & Miner Bots, which are commonly believed to be "gatherers" of resources, which support this theory. Experienced miners, able to survive the SEG's furious attacks, and the drones defensive behaviour, report that the areas SEG's can be found in area rich in natural resources, supporting this theory still further. Whatever the truth, SEG's are remorseless killers, that defend the land they inhabit (and perhaps it's mineral wealth too) to good effect, tearing up colonists with their sharp, twin, laser swords in no time.




== '''Maturities and stats ''' ==
== Maturities ==
{{Maturities Query}}
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== Missions ==
{{Missions Query}}


== '''Loot''' ==
 
== Locations ==
{{Creature locations}}
 
{|class="wikitable sortable cellpadding=5" border=1
|+
|-
! | Land Area
                        ! | Zone
! | Quantity
                        ! | Maturity
|-
| | [[Treasure Island]]
                        | | Hook's Alley
| | -
| | -
|}
 
 
== Creature Control ==
{{Creature control display}}
 
 
== Loot ==
{{Creature_Loot_Query}}
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== '''Where to find the mob''' ==
== Globals ==  
 
{{{{NAMESPACE}}:{{BASEPAGENAME}}/Globals}}
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|-
! | Land Area
                        ! | Zone
! | Quantity
                        ! | Maturity
|-
| | [[Treasure Island]]
                        | | Hook's Alley
| | -
| | -
|-
| | -
| | -
                        | | -
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|-
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|}
 
== '''Highest recorded loots''' ==


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[[Category:Mobs]] [[Category:Robot]]
 
== Taming ==
Taming has not been re-implemented yet.
 
 
== Further information ==
''Generic info goes here''
==== Name Explanation ====
''Name explanation goes here''
 
==== DNA ====
''DNA info goes here''
 
 
== Hunting Log ==
{{HuntingLog Creature}}
 
 
== Media ==
==== Videos ====
''Videos go here''
==== Scanner Images ====
<gallery>
File:Second_Entity 01.jpg
File:Second_Entity 02.jpg
File:Second_Entity 03.jpg
</gallery>
==== Other Images ====
''Images go here''
 
 
== Links, references, contributors, categories ==
 
<references />
 
{{Contributors}} [[Category:Robot]]

Latest revision as of 07:31, 9 September 2014

Moblist thumb Second Entity.png
Name Second Entity     Combat
Origin Planet Calypso     Attacks
Destination(s) Calypso     Range
Class Robot     Aggression
Movement     Tamable No
Sweatable No     Version Update
Description

The "Melee excavator robot, commonly referred to as SEG's, "Second Entity Generation". When SEG's are seen crouched close to the ground, many colonists claim to have see a blue light emerging from their underside, similar to the ones from Mineral/Enmatter claim rods used by colonists, suggesting they are guarding, or perhaps excavating, mineral resources. This leads many colonists to believe that SEG's are involved in the finding, guarding, or excavating of mineral resources. SEG's seem to patrol areas, (such as around Treasure Island's main teleporter), which have other robots present in the surrounding area, such as Drones & Miner Bots, which are commonly believed to be "gatherers" of resources, which support this theory. Experienced miners, able to survive the SEG's furious attacks, and the drones defensive behaviour, report that the areas SEG's can be found in area rich in natural resources, supporting this theory still further. Whatever the truth, SEG's are remorseless killers, that defend the land they inhabit (and perhaps it's mineral wealth too) to good effect, tearing up colonists with their sharp, twin, laser swords in no time.

Remarks


Combat[edit]

 Stab        
 Cut        
 Impact        
 Penetration        
 Shrapnel        
 Burn        
 Cold        
 Acid        
 Electric        



Maturities[edit]

No results!


Maturity Health Regen. Speed Max. Damage Threat Taming Level Sweat Available Health level Damage potential Agility Intelligence Psyche Stamina Strength
Gen. 01 1810 - 189 34209 - 0 - - - - - - -
Gen. 02 1840 2.24 199 36616 - 0 - - - - - - -
Gen. 03 1900 - 210 39900 - 0 - - - - - - -
Gen. 04 2190 - 219 47961 - 0 - - - - - - -
Gen. 05 2410 - - - - 0 - - - - - - -
Gen. 06 2450 - - - - 0 - - - - - - -
Gen. 07 2510 - - - - 0 - - - - - - -
Gen. 08 3010 - - - - 0 - - - - - - -
Gen. 10 3800 - 320 121600 - 0 - - - - - - -


Missions[edit]

Locations[edit]

Use mouse to drag or scroll bars to scroll the map. Hover map markers for further information.

Calypso map empty.jpgNo Second Entity spawns locations documented yet!No Second Entity mission locations documented yet!

No Second Entity spawns documented yet!

Land Area Zone Quantity Maturity
Treasure Island Hook's Alley - -


Creature Control[edit]

Creature Control documentation methods are not done yet!


Loot[edit]

* the average number of kills this item usually needs to drop at least once

Item Frequency Last VU
Advanced Gem Extractor Unknown 9.2.4
Advanced Strategic Combat Processor Uncommon 9.4.4
Advanced Target Assessment Unit Rare 8.12.2
Basic Leather Extractor Often 10.2.2
Basic Plastic Extractor Rare 9.4.4
Bear Foot Guards Rare 9.2.3
Bear Harness Rare 8.5.1
Bear Helmet Rare 8.7.4
Body Sculpting Unit Extremely rare 9.1.6
Castorian Combat EnBlade-12 Unknown 7.7
Castorian Combat EnBlade-5 Unknown 8.1.3
Emik X5 (L) Rare 9.3.2
Empty Skill Implant (L) Uncommon 9.4.4
EWE EP-35 Serenity Common 8.11.1
EWE EP-43 Guard Rare 7.7
Exceptional Robot Contraction Unit Event 9.3.8
Focus Chip Potent Rare 8.11.1
Genesis Prism Of Destruction (L) Unknown 9.4.4
Hermes Arm Guards (L) Unknown 9.4.4
Hermes Gloves (L) Rare 9.3.8
Isis HL11 (L) Uncommon 9.4.4
Limited Edition Collector's Coin Event 9.3.2
Martial Arm guards (L) Common 10.2
Martial Arm Guards, SGA Edition Extremely rare 10.0.10
Martial Helmet (L) Common 10.3.1
Omegaton M71A1 Extremely rare Unknown
Paint Can (Cornsilk) Rare 10.2.2
Paint Can (Mauve) Unknown 9.4.4
Paint Can (Red) Extremely rare 8.5.1
Paint Can (Violet Cream) Often 10.2.2
Paint Can (Yellow) Uncommon 9.4.4
Polished Metal Robot Scrap Uncommon 10.2.2
Pretty Girl Painting Rare 7.6
Rare Robot Secret Transmitter Event Unknown
Resurrection Chip Powerful Extremely rare 7.6
Robot Adapter Module Common 10.2.2
Robot Auto Adjuster Common 10.2
Robot Buffers Common 10.2.2
Robot Casing Often 10.2.2
Robot Com Unit Rare 8.7.3
Robot Component Residue Very often 10.2.2
Robot Contraction Unit Rare 8.7.3
Robot Data Link Common 8.11.1
Robot Gyro Rare Unknown
Robot Gyro Unit Rare 9.4.4
Robot Heat Sinks Common 10.2.2
Robot Hyper Charger Rare 8.7.3
Robot Laser Optics Unit Common 10.2.2
Robot Low-Loss Link Cable Often 10.2.2
Robot Optical Lens Common 10.2.2
Robot Power Amplifier Common 8.12.3
Robot Range Finder Rare 8.7.3
Robot SecEnt Head Unknown Unknown
Robot Stabilizer Unknown Unknown
Robot Weapon Grip Common 10.2.2
Robot Weapon Sight Common 10.2
Salamander Helmet Rare 8.6.4
Supremacy Harness Extremely rare 8.6.4
Tiger Helmet (L) Common 10.3
Wormhole Chip Powerful Extremely rare 7.6


Globals[edit]

Creature:Second Entity/Globals

ID Value Date Maturity Avatar
01 32470 2005/12/16 Gen.02 Patrik Sormer Deluxe
02 32059 2006/12/06 Gen.02 Helene Helena Fra
03 31892 2006/11/02 Gen.01 king kingraa raa
04 31664 2005/10/12 Gen.02 Barmaley HunterZ TeX
05 29985 2008/09/10 Gen.03 Helena Helena Fra
06 27260 2008/05/13 Gen.01 Citidel Citidel Jones
07 25843 Unknown Gen.01 Team "Stromer <3 IceBitch  ;))"
08 9485 Unknown Gen.01 Leafren Leafren Zenith
09 5068 Unknown Gen.01 Gorgeus Gorgeus Babe
10 4177 Unknown Gen.03 Angel Shadow Heart
11 4064 Unknown Gen.01 Dr Dr Udi Udi
12 2598 Unknown Gen.01 Team "enough footguards???????"
13 2230 2009/06/22 Gen.01 Seline Sheila Alyana
14 1805 2008/11/10 Gen.01 StoiCobra Hunting Service
15 520 2008/11/10 Gen.01 StoiCobra Hunting Service


Taming[edit]

Taming has not been re-implemented yet.


Further information[edit]

Generic info goes here

Name Explanation[edit]

Name explanation goes here

DNA[edit]

DNA info goes here


Hunting Log[edit]

Average Return on Second Entity: 0 %



Media[edit]

Videos[edit]

Videos go here

Scanner Images[edit]

Other Images[edit]

Images go here


Links, references, contributors, categories[edit]



Contributors: