Alexander Christiansson
Graphic Artist/Art Director FPC/SDS December 2009 – July 2011 (1 year 8 months)
As a graphic artist i did high/low poly modeling, texturing and concept art. During the latter part of my employment at SDS i was promoted to Art Director. I was still producing as much as a graphic artist, with the added responsibility of unifying the style of Planet Calypso and helping my fellow graphic artists when it came to stylistic or technical issues.
Graphic Artist MindArk February 2008 – December 2009 (1 year 11 months)
I helped convert the entirety of Project Entropia from the Gamebryo-engine to Cry Engine 2. This entailed doing a wide variety of tasks, including world-building, modelling, texturing(everything from new animals to plants and houses) and animating new resources and converting most of the old.