Caitlin Conner

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Production Manager Next Island

April 2011 – July 2012

Assisted the Chief Gaming Officer in managing team resources and setting release schedules. Coordinated the efforts of an internal design team and development and platform teams in Sweden to ensure bi-monthly release deadlines were met. Other responsibilities included:

  • Creating and maintaining game design documentation
  • Reviewing and approving all game designer content submissions
  • Demoing the game to potential investors and brand deals
  • Pitching original concept
  • Writing quests with unique characters and dialogue
  • Designing and balancing new items against the real-cash economy
  • Making game guides for the website
  • Organizing, executing and documenting virtual events for players
  • Managing player compensation claims
  • Developing company policy to address user issues
  • Quality assurance testing